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https://github.com/rive-app/rive-flutter.git
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Adds custom controller for speed example
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57
example/lib/custom_controller.dart
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57
example/lib/custom_controller.dart
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@ -0,0 +1,57 @@
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/// Demonstrates how to create a custom controller to change the speed of an
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/// animation
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import 'package:flutter/material.dart';
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import 'package:rive/rive.dart';
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class SpeedyAnimation extends StatelessWidget {
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const SpeedyAnimation({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: const Text('Custom Controller'),
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),
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body: Center(
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child: RiveAnimation.network(
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'https://cdn.rive.app/animations/vehicles.riv',
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fit: BoxFit.cover,
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animations: const ['idle'],
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controllers: [SpeedController('curves', speedMultiplier: 3)],
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),
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),
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);
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}
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}
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class SpeedController extends SimpleAnimation {
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final double speedMultiplier;
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/// Stops the animation on the next apply
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bool _stopOnNextApply = false;
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SpeedController(
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String animationName, {
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double mix = 1,
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this.speedMultiplier = 1,
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}) : super(
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animationName,
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mix: mix,
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);
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@override
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void apply(RuntimeArtboard artboard, double elapsedSeconds) {
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if (_stopOnNextApply || instance == null) {
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isActive = false;
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}
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instance!.animation.apply(instance!.time, coreContext: artboard, mix: mix);
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if (!instance!.advance(elapsedSeconds * speedMultiplier)) {
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_stopOnNextApply = true;
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}
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}
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@override
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void onActivate() => _stopOnNextApply = false;
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}
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@ -1,4 +1,5 @@
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import 'package:flutter/material.dart';
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import 'package:rive_example/custom_controller.dart';
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import 'package:rive_example/play_one_shot_animation.dart';
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import 'package:rive_example/play_pause_animation.dart';
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import 'package:rive_example/example_state_machine.dart';
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@ -118,6 +119,20 @@ class Home extends StatelessWidget {
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);
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},
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),
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const SizedBox(
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height: 10,
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),
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ElevatedButton(
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child: const Text('Custom Controller - Speed'),
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onPressed: () {
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Navigator.push(
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context,
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MaterialPageRoute<void>(
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builder: (context) => const SpeedyAnimation(),
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),
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);
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},
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),
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],
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),
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),
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