mirror of
https://github.com/rive-app/rive-flutter.git
synced 2025-08-16 11:30:24 +08:00
Getting nested animations working.
This commit is contained in:
@ -25,6 +25,10 @@ import 'package:rive/src/generated/animation/keyframe_color_base.dart';
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import 'package:rive/src/generated/animation/keyframe_double_base.dart';
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import 'package:rive/src/generated/animation/keyframe_id_base.dart';
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import 'package:rive/src/generated/animation/linear_animation_base.dart';
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import 'package:rive/src/generated/animation/nested_linear_animation_base.dart';
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import 'package:rive/src/generated/animation/nested_remap_animation_base.dart';
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import 'package:rive/src/generated/animation/nested_simple_animation_base.dart';
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import 'package:rive/src/generated/animation/nested_state_machine_base.dart';
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import 'package:rive/src/generated/animation/state_machine_base.dart';
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import 'package:rive/src/generated/animation/state_machine_bool_base.dart';
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import 'package:rive/src/generated/animation/state_machine_component_base.dart';
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@ -60,6 +64,7 @@ import 'package:rive/src/generated/constraints/translation_constraint_base.dart'
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import 'package:rive/src/generated/draw_rules_base.dart';
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import 'package:rive/src/generated/draw_target_base.dart';
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import 'package:rive/src/generated/drawable_base.dart';
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import 'package:rive/src/generated/nested_animation_base.dart';
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import 'package:rive/src/generated/nested_artboard_base.dart';
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import 'package:rive/src/generated/node_base.dart';
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import 'package:rive/src/generated/shapes/clipping_shape_base.dart';
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@ -105,6 +110,9 @@ import 'package:rive/src/rive_core/animation/keyframe_color.dart';
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import 'package:rive/src/rive_core/animation/keyframe_double.dart';
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import 'package:rive/src/rive_core/animation/keyframe_id.dart';
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import 'package:rive/src/rive_core/animation/linear_animation.dart';
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import 'package:rive/src/rive_core/animation/nested_remap_animation.dart';
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import 'package:rive/src/rive_core/animation/nested_simple_animation.dart';
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import 'package:rive/src/rive_core/animation/nested_state_machine.dart';
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import 'package:rive/src/rive_core/animation/state_machine.dart';
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import 'package:rive/src/rive_core/animation/state_machine_bool.dart';
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import 'package:rive/src/rive_core/animation/state_machine_layer.dart';
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@ -174,6 +182,12 @@ class RiveCoreContext {
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return Node();
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case NestedArtboardBase.typeKey:
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return NestedArtboard();
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case AnimationBase.typeKey:
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return Animation();
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case LinearAnimationBase.typeKey:
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return LinearAnimation();
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case NestedSimpleAnimationBase.typeKey:
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return NestedSimpleAnimation();
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case AnimationStateBase.typeKey:
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return AnimationState();
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case KeyedObjectBase.typeKey:
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@ -196,8 +210,6 @@ class RiveCoreContext {
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return AnyState();
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case StateMachineLayerBase.typeKey:
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return StateMachineLayer();
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case AnimationBase.typeKey:
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return Animation();
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case CubicInterpolatorBase.typeKey:
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return CubicInterpolator();
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case StateTransitionBase.typeKey:
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@ -210,18 +222,20 @@ class RiveCoreContext {
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return StateMachine();
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case EntryStateBase.typeKey:
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return EntryState();
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case LinearAnimationBase.typeKey:
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return LinearAnimation();
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case StateMachineTriggerBase.typeKey:
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return StateMachineTrigger();
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case BlendStateDirectBase.typeKey:
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return BlendStateDirect();
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case NestedStateMachineBase.typeKey:
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return NestedStateMachine();
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case ExitStateBase.typeKey:
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return ExitState();
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case BlendAnimation1DBase.typeKey:
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return BlendAnimation1D();
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case BlendState1DBase.typeKey:
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return BlendState1D();
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case NestedRemapAnimationBase.typeKey:
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return NestedRemapAnimation();
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case TransitionBoolConditionBase.typeKey:
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return TransitionBoolCondition();
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case BlendStateTransitionBase.typeKey:
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@ -466,6 +480,66 @@ class RiveCoreContext {
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object.artboardId = value;
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}
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break;
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case NestedAnimationBase.animationIdPropertyKey:
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if (object is NestedAnimationBase && value is int) {
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object.animationId = value;
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}
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break;
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case AnimationBase.namePropertyKey:
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if (object is AnimationBase && value is String) {
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object.name = value;
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}
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break;
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case LinearAnimationBase.fpsPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.fps = value;
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}
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break;
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case LinearAnimationBase.durationPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.duration = value;
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}
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break;
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case LinearAnimationBase.speedPropertyKey:
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if (object is LinearAnimationBase && value is double) {
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object.speed = value;
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}
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break;
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case LinearAnimationBase.loopValuePropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.loopValue = value;
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}
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break;
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case LinearAnimationBase.workStartPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.workStart = value;
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}
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break;
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case LinearAnimationBase.workEndPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.workEnd = value;
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}
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break;
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case LinearAnimationBase.enableWorkAreaPropertyKey:
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if (object is LinearAnimationBase && value is bool) {
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object.enableWorkArea = value;
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}
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break;
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case NestedLinearAnimationBase.mixPropertyKey:
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if (object is NestedLinearAnimationBase && value is double) {
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object.mix = value;
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}
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break;
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case NestedSimpleAnimationBase.speedPropertyKey:
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if (object is NestedSimpleAnimationBase && value is double) {
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object.speed = value;
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}
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break;
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case NestedSimpleAnimationBase.isPlayingPropertyKey:
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if (object is NestedSimpleAnimationBase && value is bool) {
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object.isPlaying = value;
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}
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break;
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case AnimationStateBase.animationIdPropertyKey:
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if (object is AnimationStateBase && value is int) {
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object.animationId = value;
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@ -541,11 +615,6 @@ class RiveCoreContext {
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object.value = value;
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}
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break;
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case AnimationBase.namePropertyKey:
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if (object is AnimationBase && value is String) {
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object.name = value;
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}
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break;
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case CubicInterpolatorBase.x1PropertyKey:
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if (object is CubicInterpolatorBase && value is double) {
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object.x1 = value;
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@ -596,41 +665,6 @@ class RiveCoreContext {
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object.value = value;
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}
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break;
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case LinearAnimationBase.fpsPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.fps = value;
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}
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break;
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case LinearAnimationBase.durationPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.duration = value;
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}
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break;
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case LinearAnimationBase.speedPropertyKey:
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if (object is LinearAnimationBase && value is double) {
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object.speed = value;
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}
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break;
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case LinearAnimationBase.loopValuePropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.loopValue = value;
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}
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break;
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case LinearAnimationBase.workStartPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.workStart = value;
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}
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break;
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case LinearAnimationBase.workEndPropertyKey:
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if (object is LinearAnimationBase && value is int) {
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object.workEnd = value;
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}
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break;
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case LinearAnimationBase.enableWorkAreaPropertyKey:
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if (object is LinearAnimationBase && value is bool) {
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object.enableWorkArea = value;
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}
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break;
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case BlendAnimation1DBase.valuePropertyKey:
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if (object is BlendAnimation1DBase && value is double) {
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object.value = value;
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@ -641,6 +675,11 @@ class RiveCoreContext {
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object.inputId = value;
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}
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break;
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case NestedRemapAnimationBase.timePropertyKey:
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if (object is NestedRemapAnimationBase && value is double) {
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object.time = value;
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}
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break;
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case BlendStateTransitionBase.exitBlendAnimationIdPropertyKey:
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if (object is BlendStateTransitionBase && value is int) {
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object.exitBlendAnimationId = value;
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@ -1047,8 +1086,8 @@ class RiveCoreContext {
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static CoreFieldType? coreType(int propertyKey) {
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switch (propertyKey) {
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case ComponentBase.namePropertyKey:
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case StateMachineComponentBase.namePropertyKey:
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case AnimationBase.namePropertyKey:
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case StateMachineComponentBase.namePropertyKey:
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return stringType;
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case ComponentBase.parentIdPropertyKey:
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case DrawTargetBase.drawableIdPropertyKey:
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@ -1062,6 +1101,12 @@ class RiveCoreContext {
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case DrawableBase.blendModeValuePropertyKey:
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case DrawableBase.drawableFlagsPropertyKey:
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case NestedArtboardBase.artboardIdPropertyKey:
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case NestedAnimationBase.animationIdPropertyKey:
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case LinearAnimationBase.fpsPropertyKey:
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case LinearAnimationBase.durationPropertyKey:
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case LinearAnimationBase.loopValuePropertyKey:
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case LinearAnimationBase.workStartPropertyKey:
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case LinearAnimationBase.workEndPropertyKey:
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case AnimationStateBase.animationIdPropertyKey:
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case KeyedObjectBase.objectIdPropertyKey:
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case BlendAnimationBase.animationIdPropertyKey:
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@ -1077,11 +1122,6 @@ class RiveCoreContext {
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case StateTransitionBase.flagsPropertyKey:
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case StateTransitionBase.durationPropertyKey:
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case StateTransitionBase.exitTimePropertyKey:
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case LinearAnimationBase.fpsPropertyKey:
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case LinearAnimationBase.durationPropertyKey:
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case LinearAnimationBase.loopValuePropertyKey:
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case LinearAnimationBase.workStartPropertyKey:
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case LinearAnimationBase.workEndPropertyKey:
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case BlendState1DBase.inputIdPropertyKey:
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case BlendStateTransitionBase.exitBlendAnimationIdPropertyKey:
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case StrokeBase.capPropertyKey:
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@ -1115,6 +1155,9 @@ class RiveCoreContext {
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case TransformComponentBase.scaleYPropertyKey:
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case NodeBase.xPropertyKey:
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case NodeBase.yPropertyKey:
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case LinearAnimationBase.speedPropertyKey:
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case NestedLinearAnimationBase.mixPropertyKey:
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case NestedSimpleAnimationBase.speedPropertyKey:
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case StateMachineNumberBase.valuePropertyKey:
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case TransitionNumberConditionBase.valuePropertyKey:
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case CubicInterpolatorBase.x1PropertyKey:
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@ -1122,8 +1165,8 @@ class RiveCoreContext {
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case CubicInterpolatorBase.x2PropertyKey:
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case CubicInterpolatorBase.y2PropertyKey:
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case KeyFrameDoubleBase.valuePropertyKey:
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case LinearAnimationBase.speedPropertyKey:
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case BlendAnimation1DBase.valuePropertyKey:
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case NestedRemapAnimationBase.timePropertyKey:
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case LinearGradientBase.startXPropertyKey:
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case LinearGradientBase.startYPropertyKey:
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case LinearGradientBase.endXPropertyKey:
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@ -1186,8 +1229,9 @@ class RiveCoreContext {
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case TransformComponentConstraintYBase.minYPropertyKey:
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case TransformComponentConstraintYBase.maxYPropertyKey:
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case IKConstraintBase.invertDirectionPropertyKey:
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case KeyFrameBoolBase.valuePropertyKey:
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case LinearAnimationBase.enableWorkAreaPropertyKey:
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case NestedSimpleAnimationBase.isPlayingPropertyKey:
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case KeyFrameBoolBase.valuePropertyKey:
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case StateMachineBoolBase.valuePropertyKey:
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case ShapePaintBase.isVisiblePropertyKey:
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case StrokeBase.transformAffectsStrokePropertyKey:
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@ -1209,10 +1253,10 @@ class RiveCoreContext {
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switch (propertyKey) {
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case ComponentBase.namePropertyKey:
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return (object as ComponentBase).name;
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case StateMachineComponentBase.namePropertyKey:
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return (object as StateMachineComponentBase).name;
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case AnimationBase.namePropertyKey:
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return (object as AnimationBase).name;
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case StateMachineComponentBase.namePropertyKey:
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return (object as StateMachineComponentBase).name;
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}
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return '';
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}
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@ -1243,6 +1287,18 @@ class RiveCoreContext {
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return (object as DrawableBase).drawableFlags;
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case NestedArtboardBase.artboardIdPropertyKey:
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return (object as NestedArtboardBase).artboardId;
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case NestedAnimationBase.animationIdPropertyKey:
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return (object as NestedAnimationBase).animationId;
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case LinearAnimationBase.fpsPropertyKey:
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return (object as LinearAnimationBase).fps;
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case LinearAnimationBase.durationPropertyKey:
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return (object as LinearAnimationBase).duration;
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case LinearAnimationBase.loopValuePropertyKey:
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return (object as LinearAnimationBase).loopValue;
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case LinearAnimationBase.workStartPropertyKey:
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return (object as LinearAnimationBase).workStart;
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case LinearAnimationBase.workEndPropertyKey:
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return (object as LinearAnimationBase).workEnd;
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case AnimationStateBase.animationIdPropertyKey:
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return (object as AnimationStateBase).animationId;
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case KeyedObjectBase.objectIdPropertyKey:
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@ -1273,16 +1329,6 @@ class RiveCoreContext {
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return (object as StateTransitionBase).duration;
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case StateTransitionBase.exitTimePropertyKey:
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return (object as StateTransitionBase).exitTime;
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case LinearAnimationBase.fpsPropertyKey:
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return (object as LinearAnimationBase).fps;
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case LinearAnimationBase.durationPropertyKey:
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return (object as LinearAnimationBase).duration;
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case LinearAnimationBase.loopValuePropertyKey:
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return (object as LinearAnimationBase).loopValue;
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case LinearAnimationBase.workStartPropertyKey:
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return (object as LinearAnimationBase).workStart;
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case LinearAnimationBase.workEndPropertyKey:
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return (object as LinearAnimationBase).workEnd;
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case BlendState1DBase.inputIdPropertyKey:
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return (object as BlendState1DBase).inputId;
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case BlendStateTransitionBase.exitBlendAnimationIdPropertyKey:
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@ -1353,6 +1399,12 @@ class RiveCoreContext {
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return (object as NodeBase).x;
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case NodeBase.yPropertyKey:
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return (object as NodeBase).y;
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case LinearAnimationBase.speedPropertyKey:
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return (object as LinearAnimationBase).speed;
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case NestedLinearAnimationBase.mixPropertyKey:
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return (object as NestedLinearAnimationBase).mix;
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case NestedSimpleAnimationBase.speedPropertyKey:
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return (object as NestedSimpleAnimationBase).speed;
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case StateMachineNumberBase.valuePropertyKey:
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return (object as StateMachineNumberBase).value;
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case TransitionNumberConditionBase.valuePropertyKey:
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@ -1367,10 +1419,10 @@ class RiveCoreContext {
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return (object as CubicInterpolatorBase).y2;
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case KeyFrameDoubleBase.valuePropertyKey:
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return (object as KeyFrameDoubleBase).value;
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case LinearAnimationBase.speedPropertyKey:
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return (object as LinearAnimationBase).speed;
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case BlendAnimation1DBase.valuePropertyKey:
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return (object as BlendAnimation1DBase).value;
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case NestedRemapAnimationBase.timePropertyKey:
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return (object as NestedRemapAnimationBase).time;
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case LinearGradientBase.startXPropertyKey:
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return (object as LinearGradientBase).startX;
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case LinearGradientBase.startYPropertyKey:
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@ -1499,10 +1551,12 @@ class RiveCoreContext {
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return (object as TransformComponentConstraintYBase).maxY;
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case IKConstraintBase.invertDirectionPropertyKey:
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return (object as IKConstraintBase).invertDirection;
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case KeyFrameBoolBase.valuePropertyKey:
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return (object as KeyFrameBoolBase).value;
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case LinearAnimationBase.enableWorkAreaPropertyKey:
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return (object as LinearAnimationBase).enableWorkArea;
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case NestedSimpleAnimationBase.isPlayingPropertyKey:
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return (object as NestedSimpleAnimationBase).isPlaying;
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case KeyFrameBoolBase.valuePropertyKey:
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return (object as KeyFrameBoolBase).value;
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case StateMachineBoolBase.valuePropertyKey:
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return (object as StateMachineBoolBase).value;
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case ShapePaintBase.isVisiblePropertyKey:
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@ -1540,13 +1594,13 @@ class RiveCoreContext {
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object.name = value;
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}
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break;
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case StateMachineComponentBase.namePropertyKey:
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if (object is StateMachineComponentBase) {
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case AnimationBase.namePropertyKey:
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if (object is AnimationBase) {
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object.name = value;
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}
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break;
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case AnimationBase.namePropertyKey:
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if (object is AnimationBase) {
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case StateMachineComponentBase.namePropertyKey:
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if (object is StateMachineComponentBase) {
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object.name = value;
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}
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break;
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@ -1615,6 +1669,36 @@ class RiveCoreContext {
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object.artboardId = value;
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}
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break;
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case NestedAnimationBase.animationIdPropertyKey:
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if (object is NestedAnimationBase) {
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object.animationId = value;
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}
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break;
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case LinearAnimationBase.fpsPropertyKey:
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if (object is LinearAnimationBase) {
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object.fps = value;
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}
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break;
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case LinearAnimationBase.durationPropertyKey:
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if (object is LinearAnimationBase) {
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object.duration = value;
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}
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break;
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case LinearAnimationBase.loopValuePropertyKey:
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if (object is LinearAnimationBase) {
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object.loopValue = value;
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}
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break;
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case LinearAnimationBase.workStartPropertyKey:
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if (object is LinearAnimationBase) {
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object.workStart = value;
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}
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break;
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case LinearAnimationBase.workEndPropertyKey:
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if (object is LinearAnimationBase) {
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object.workEnd = value;
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}
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break;
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case AnimationStateBase.animationIdPropertyKey:
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if (object is AnimationStateBase) {
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object.animationId = value;
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@ -1690,31 +1774,6 @@ class RiveCoreContext {
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object.exitTime = value;
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}
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break;
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case LinearAnimationBase.fpsPropertyKey:
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if (object is LinearAnimationBase) {
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object.fps = value;
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||||
}
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||||
break;
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case LinearAnimationBase.durationPropertyKey:
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if (object is LinearAnimationBase) {
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||||
object.duration = value;
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||||
}
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||||
break;
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||||
case LinearAnimationBase.loopValuePropertyKey:
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if (object is LinearAnimationBase) {
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||||
object.loopValue = value;
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||||
}
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||||
break;
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||||
case LinearAnimationBase.workStartPropertyKey:
|
||||
if (object is LinearAnimationBase) {
|
||||
object.workStart = value;
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||||
}
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||||
break;
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||||
case LinearAnimationBase.workEndPropertyKey:
|
||||
if (object is LinearAnimationBase) {
|
||||
object.workEnd = value;
|
||||
}
|
||||
break;
|
||||
case BlendState1DBase.inputIdPropertyKey:
|
||||
if (object is BlendState1DBase) {
|
||||
object.inputId = value;
|
||||
@ -1880,6 +1939,21 @@ class RiveCoreContext {
|
||||
object.y = value;
|
||||
}
|
||||
break;
|
||||
case LinearAnimationBase.speedPropertyKey:
|
||||
if (object is LinearAnimationBase) {
|
||||
object.speed = value;
|
||||
}
|
||||
break;
|
||||
case NestedLinearAnimationBase.mixPropertyKey:
|
||||
if (object is NestedLinearAnimationBase) {
|
||||
object.mix = value;
|
||||
}
|
||||
break;
|
||||
case NestedSimpleAnimationBase.speedPropertyKey:
|
||||
if (object is NestedSimpleAnimationBase) {
|
||||
object.speed = value;
|
||||
}
|
||||
break;
|
||||
case StateMachineNumberBase.valuePropertyKey:
|
||||
if (object is StateMachineNumberBase) {
|
||||
object.value = value;
|
||||
@ -1915,16 +1989,16 @@ class RiveCoreContext {
|
||||
object.value = value;
|
||||
}
|
||||
break;
|
||||
case LinearAnimationBase.speedPropertyKey:
|
||||
if (object is LinearAnimationBase) {
|
||||
object.speed = value;
|
||||
}
|
||||
break;
|
||||
case BlendAnimation1DBase.valuePropertyKey:
|
||||
if (object is BlendAnimation1DBase) {
|
||||
object.value = value;
|
||||
}
|
||||
break;
|
||||
case NestedRemapAnimationBase.timePropertyKey:
|
||||
if (object is NestedRemapAnimationBase) {
|
||||
object.time = value;
|
||||
}
|
||||
break;
|
||||
case LinearGradientBase.startXPropertyKey:
|
||||
if (object is LinearGradientBase) {
|
||||
object.startX = value;
|
||||
@ -2235,16 +2309,21 @@ class RiveCoreContext {
|
||||
object.invertDirection = value;
|
||||
}
|
||||
break;
|
||||
case KeyFrameBoolBase.valuePropertyKey:
|
||||
if (object is KeyFrameBoolBase) {
|
||||
object.value = value;
|
||||
}
|
||||
break;
|
||||
case LinearAnimationBase.enableWorkAreaPropertyKey:
|
||||
if (object is LinearAnimationBase) {
|
||||
object.enableWorkArea = value;
|
||||
}
|
||||
break;
|
||||
case NestedSimpleAnimationBase.isPlayingPropertyKey:
|
||||
if (object is NestedSimpleAnimationBase) {
|
||||
object.isPlaying = value;
|
||||
}
|
||||
break;
|
||||
case KeyFrameBoolBase.valuePropertyKey:
|
||||
if (object is KeyFrameBoolBase) {
|
||||
object.value = value;
|
||||
}
|
||||
break;
|
||||
case StateMachineBoolBase.valuePropertyKey:
|
||||
if (object is StateMachineBoolBase) {
|
||||
object.value = value;
|
||||
|
Reference in New Issue
Block a user