mirror of
https://github.com/rive-app/rive-flutter.git
synced 2025-06-27 10:18:12 +08:00
Adds high level RiveAnimation widget
This commit is contained in:
@ -1,6 +1,5 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter/widgets.dart';
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import 'package:rive/rive.dart';
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class ExampleAnimation extends StatefulWidget {
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@ -3,6 +3,7 @@ import 'package:rive_example/example_animation.dart';
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import 'package:rive_example/example_state_machine.dart';
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import 'package:rive_example/liquid_download.dart';
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import 'package:rive_example/little_machine.dart';
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import 'package:rive_example/simple_animation.dart';
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import 'package:rive_example/state_machine_skills.dart';
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void main() => runApp(MaterialApp(
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@ -22,7 +23,21 @@ class Home extends StatelessWidget {
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mainAxisSize: MainAxisSize.min,
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children: [
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ElevatedButton(
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child: const Text('Animation'),
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child: const Text('Simple Animation'),
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onPressed: () {
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Navigator.push(
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context,
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MaterialPageRoute<void>(
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builder: (context) => const SimpleAnimation(),
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),
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);
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},
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),
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const SizedBox(
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height: 10,
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),
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ElevatedButton(
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child: const Text('Play/Pause Animation'),
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onPressed: () {
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Navigator.push(
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context,
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22
example/lib/simple_animation.dart
Normal file
22
example/lib/simple_animation.dart
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@ -0,0 +1,22 @@
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import 'package:flutter/material.dart';
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import 'package:rive/rive.dart';
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class SimpleAnimation extends StatelessWidget {
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const SimpleAnimation({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: const Text('Simple Animation'),
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),
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body: const Center(
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// child: RiveAnimation.asset('assets/off_road_car.riv'),
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child: RiveAnimation.network(
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'https://cdn.rive.app/animations/truck.riv',
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fit: BoxFit.cover,
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),
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),
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);
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}
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}
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@ -6,6 +6,8 @@
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<true/>
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<key>com.apple.security.cs.allow-jit</key>
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<true/>
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<key>com.apple.security.network.client</key>
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<true/>
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<key>com.apple.security.network.server</key>
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<true/>
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</dict>
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@ -1,5 +1,5 @@
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name: rive_example
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description: A new Flutter project.
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description: A collection of Rive Flutter examples
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publish_to: "none" # Remove this line if you wish to publish to pub.dev
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@ -21,3 +21,4 @@ export 'package:rive/src/rive_core/shapes/shape.dart';
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export 'package:rive/src/rive_file.dart';
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export 'package:rive/src/runtime_artboard.dart';
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export 'package:rive/src/state_machine_controller.dart';
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export 'package:rive/src/widgets/rive_animation.dart';
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@ -33,9 +33,10 @@ class Rive extends LeafRenderObjectWidget {
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const Rive({
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required this.artboard,
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this.useArtboardSize = false,
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this.fit = BoxFit.contain,
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this.alignment = Alignment.center,
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});
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BoxFit? fit,
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Alignment? alignment,
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}) : fit = fit ?? BoxFit.contain,
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alignment = alignment ?? Alignment.center;
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@override
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RenderObject createRenderObject(BuildContext context) {
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133
lib/src/widgets/rive_animation.dart
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133
lib/src/widgets/rive_animation.dart
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@ -0,0 +1,133 @@
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import 'dart:io';
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import 'dart:typed_data';
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import 'package:flutter/services.dart';
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import 'package:flutter/widgets.dart';
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import 'package:rive/rive.dart';
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import 'package:rive/src/rive_core/artboard.dart';
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enum _Source {
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asset,
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network,
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}
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/// High level widget that plays an animation from a Rive file. If artboard or
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/// animation are not specified, the default artboard and first animation fonund
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/// within it are used.
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class RiveAnimation extends StatefulWidget {
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final String name;
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final _Source src;
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final String? artboard;
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final String? animation;
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final BoxFit? fit;
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final Alignment? alignment;
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/// Creates a new RiveAnimation from an asset bundle
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const RiveAnimation.asset(
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this.name, {
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this.artboard,
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this.animation,
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this.fit,
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this.alignment,
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}) : src = _Source.asset;
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const RiveAnimation.network(
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this.name, {
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this.artboard,
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this.animation,
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this.fit,
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this.alignment,
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}) : src = _Source.network;
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@override
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_RiveAnimationState createState() => _RiveAnimationState();
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}
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class _RiveAnimationState extends State<RiveAnimation> {
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/// Rive controller
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late RiveAnimationController _controller;
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/// Active artboard
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Artboard? _artboard;
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@override
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void initState() {
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super.initState();
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// Load the Rive file from the asset bundle
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switch (widget.src) {
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case _Source.asset:
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_loadAsset();
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break;
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case _Source.network:
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_loadNetwork();
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break;
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}
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}
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/// Loads a Rive file from an asset bundle and configures artboard, animation,
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/// and controller.
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void _loadAsset() {
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rootBundle.load(widget.name).then(
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(data) async {
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_init(data);
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},
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);
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}
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/// Loads a Rive file from an HTTP source and configures artboard, animation,
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/// and controller.
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void _loadNetwork() {
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final client = HttpClient();
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final contents = <int>[];
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client
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.getUrl(Uri.parse(widget.name))
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.then(
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(req) async => req.close(),
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)
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.then(
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(res) => res.listen(
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contents.addAll,
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onDone: () {
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final data = ByteData.view(Uint8List.fromList(contents).buffer);
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_init(data);
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},
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),
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);
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}
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/// Initializes the artboard, animation, and controller
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void _init(ByteData data) {
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final file = RiveFile.import(data);
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final artboard = widget.artboard != null
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? file.artboardByName(widget.artboard!)
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: file.mainArtboard;
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if (artboard == null) {
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throw const FormatException('Unable to load artboard');
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}
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if (artboard.animations.isEmpty) {
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throw FormatException('No animations in artboard ${artboard.name}');
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}
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final animationName = widget.animation ?? artboard.animations.first.name;
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artboard.addController(_controller = SimpleAnimation(animationName));
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setState(() => _artboard = artboard);
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}
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@override
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void dispose() {
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_controller.dispose();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) => _artboard != null
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? Rive(
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artboard: _artboard!,
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fit: widget.fit,
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alignment: widget.alignment,
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)
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: const SizedBox();
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}
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