import 'package:flutter/material.dart'; import 'package:lottie/lottie.dart'; void main() => runApp(const App()); class App extends StatelessWidget { const App({super.key}); @override Widget build(BuildContext context) { return MaterialApp( home: Scaffold(body: _Page()), ); } } class _Page extends StatefulWidget { @override __PageState createState() => __PageState(); } class __PageState extends State<_Page> { var _animationKey = UniqueKey(); @override void initState() { super.initState(); } @override Widget build(BuildContext context) { return Column( children: [ Lottie.network( 'https://assets10.lottiefiles.com/datafiles/QeC7XD39x4C1CIj/data.json', key: _animationKey, fit: BoxFit.contain, width: 200, height: 200, ), ElevatedButton( onPressed: () { Lottie.cache.clear(); Lottie.cache.maximumSize = 10; }, child: const Text('Clear cache'), ), ElevatedButton( onPressed: () { setState(() { _animationKey = UniqueKey(); }); }, child: const Text('Recreate animation'), ), ], ); } }