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Author SHA1 Message Date
cb8006d362 Fix Flutter web compilation error (#109) 2020-10-23 23:13:53 +02:00
7 changed files with 196 additions and 192 deletions

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@ -1,3 +1,6 @@
## [0.7.0+1]
- Fix Flutter Web compilation error
## [0.7.0]
- Performance improvement for complex animations.

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@ -8,7 +8,7 @@ animations exported as json with [Bodymovin](https://github.com/airbnb/lottie-we
This repository is a unofficial conversion of the [Lottie-android](https://github.com/airbnb/lottie-android) library in pure Dart.
It works on Android, iOS and macOS and web.
It works on Android, iOS, macOS, linux, windows and web.
## Usage

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@ -8,7 +8,7 @@ animations exported as json with [Bodymovin](https://github.com/airbnb/lottie-we
This repository is a unofficial conversion of the [Lottie-android](https://github.com/airbnb/lottie-android) library in pure Dart.
It works on Android, iOS and macOS and web.
It works on Android, iOS, macOS, linux, windows and web.
## Usage

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@ -150,7 +150,7 @@ packages:
path: ".."
relative: true
source: path
version: "0.7.0"
version: "0.7.0+1"
matcher:
dependency: transitive
description:

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@ -0,0 +1,189 @@
import 'dart:typed_data';
import 'dart:ui';
class DebugPath extends Path {
void _log(String methodName) {
print('Path.$methodName');
}
@override
void addArc(Rect oval, double startAngle, double sweepAngle) {
_log('addArc');
super.addArc(oval, startAngle, sweepAngle);
}
@override
void addOval(Rect oval) {
_log('addOval');
super.addOval(oval);
}
@override
void addPath(Path path, Offset offset, {Float64List matrix4}) {
_log('addPath');
super.addPath(path, offset, matrix4: matrix4);
}
@override
void addPolygon(List<Offset> points, bool close) {
_log('addPolygon');
super.addPolygon(points, close);
}
@override
void addRRect(RRect rrect) {
_log('addRRect');
super.addRRect(rrect);
}
@override
void addRect(Rect rect) {
_log('addRect');
super.addRect(rect);
}
@override
void arcTo(
Rect rect, double startAngle, double sweepAngle, bool forceMoveTo) {
_log('arcTo');
super.arcTo(rect, startAngle, sweepAngle, forceMoveTo);
}
@override
void arcToPoint(Offset arcEnd,
{Radius radius = Radius.zero,
double rotation = 0.0,
bool largeArc = false,
bool clockwise = true}) {
_log('arcToPoint');
super.arcToPoint(arcEnd,
radius: radius,
rotation: rotation,
largeArc: largeArc,
clockwise: clockwise);
}
@override
void close() {
_log('close');
super.close();
}
@override
PathMetrics computeMetrics({bool forceClosed = false}) {
_log('computeMetrics');
return super.computeMetrics();
}
@override
void conicTo(double x1, double y1, double x2, double y2, double w) {
_log('conicTo');
super.conicTo(x1, y1, x2, y2, w);
}
@override
bool contains(Offset point) {
_log('contains');
return super.contains(point);
}
@override
void cubicTo(
double x1, double y1, double x2, double y2, double x3, double y3) {
_log('cubicTo');
super.cubicTo(x1, y1, x2, y2, x3, y3);
}
@override
void extendWithPath(Path path, Offset offset, {Float64List matrix4}) {
_log('extendWithPath');
super.extendWithPath(path, offset, matrix4: matrix4);
}
@override
Rect getBounds() {
_log('getBounds');
return super.getBounds();
}
@override
void lineTo(double x, double y) {
_log('lineTo');
super.lineTo(x, y);
}
@override
void moveTo(double x, double y) {
_log('moveTo');
super.moveTo(x, y);
}
@override
void quadraticBezierTo(double x1, double y1, double x2, double y2) {
_log('quadraticBezierTo');
super.quadraticBezierTo(x1, y1, x2, y2);
}
@override
void relativeArcToPoint(Offset arcEndDelta,
{Radius radius = Radius.zero,
double rotation = 0.0,
bool largeArc = false,
bool clockwise = true}) {
_log('relativeArcToPoint');
super.relativeArcToPoint(arcEndDelta,
radius: radius,
rotation: rotation,
largeArc: largeArc,
clockwise: clockwise);
}
@override
void relativeConicTo(double x1, double y1, double x2, double y2, double w) {
_log('relativeConicTo');
super.relativeConicTo(x1, y1, x2, y2, w);
}
@override
void relativeCubicTo(
double x1, double y1, double x2, double y2, double x3, double y3) {
_log('relativeCubicTo');
super.relativeCubicTo(x1, y1, x2, y2, x3, y3);
}
@override
void relativeLineTo(double dx, double dy) {
_log('relativeLineTo');
super.relativeLineTo(dx, dy);
}
@override
void relativeMoveTo(double dx, double dy) {
_log('relativeMoveTo');
super.relativeMoveTo(dx, dy);
}
@override
void relativeQuadraticBezierTo(double x1, double y1, double x2, double y2) {
_log('relativeQuadraticBezierTo');
super.relativeQuadraticBezierTo(x1, y1, x2, y2);
}
@override
void reset() {
_log('reset');
super.reset();
}
@override
Path shift(Offset offset) {
_log('shift');
return super.shift(offset);
}
@override
Path transform(Float64List matrix4) {
_log('transform');
return super.transform(matrix4);
}
}

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@ -1,4 +1,3 @@
import 'dart:typed_data';
import 'dart:ui';
class PathFactory {
@ -6,190 +5,3 @@ class PathFactory {
return Path();
}
}
class DebugPath extends Path {
void _log(String methodName) {
print('Path.$methodName');
}
@override
void addArc(Rect oval, double startAngle, double sweepAngle) {
_log('addArc');
super.addArc(oval, startAngle, sweepAngle);
}
@override
void addOval(Rect oval) {
_log('addOval');
super.addOval(oval);
}
@override
void addPath(Path path, Offset offset, {Float64List matrix4}) {
_log('addPath');
super.addPath(path, offset, matrix4: matrix4);
}
@override
void addPolygon(List<Offset> points, bool close) {
_log('addPolygon');
super.addPolygon(points, close);
}
@override
void addRRect(RRect rrect) {
_log('addRRect');
super.addRRect(rrect);
}
@override
void addRect(Rect rect) {
_log('addRect');
super.addRect(rect);
}
@override
void arcTo(
Rect rect, double startAngle, double sweepAngle, bool forceMoveTo) {
_log('arcTo');
super.arcTo(rect, startAngle, sweepAngle, forceMoveTo);
}
@override
void arcToPoint(Offset arcEnd,
{Radius radius = Radius.zero,
double rotation = 0.0,
bool largeArc = false,
bool clockwise = true}) {
_log('arcToPoint');
super.arcToPoint(arcEnd,
radius: radius,
rotation: rotation,
largeArc: largeArc,
clockwise: clockwise);
}
@override
void close() {
_log('close');
super.close();
}
@override
PathMetrics computeMetrics({bool forceClosed = false}) {
_log('computeMetrics');
return super.computeMetrics();
}
@override
void conicTo(double x1, double y1, double x2, double y2, double w) {
_log('conicTo');
super.conicTo(x1, y1, x2, y2, w);
}
@override
bool contains(Offset point) {
_log('contains');
return super.contains(point);
}
@override
void cubicTo(
double x1, double y1, double x2, double y2, double x3, double y3) {
_log('cubicTo');
super.cubicTo(x1, y1, x2, y2, x3, y3);
}
@override
void extendWithPath(Path path, Offset offset, {Float64List matrix4}) {
_log('extendWithPath');
super.extendWithPath(path, offset, matrix4: matrix4);
}
@override
Rect getBounds() {
_log('getBounds');
return super.getBounds();
}
@override
void lineTo(double x, double y) {
_log('lineTo');
super.lineTo(x, y);
}
@override
void moveTo(double x, double y) {
_log('moveTo');
super.moveTo(x, y);
}
@override
void quadraticBezierTo(double x1, double y1, double x2, double y2) {
_log('quadraticBezierTo');
super.quadraticBezierTo(x1, y1, x2, y2);
}
@override
void relativeArcToPoint(Offset arcEndDelta,
{Radius radius = Radius.zero,
double rotation = 0.0,
bool largeArc = false,
bool clockwise = true}) {
_log('relativeArcToPoint');
super.relativeArcToPoint(arcEndDelta,
radius: radius,
rotation: rotation,
largeArc: largeArc,
clockwise: clockwise);
}
@override
void relativeConicTo(double x1, double y1, double x2, double y2, double w) {
_log('relativeConicTo');
super.relativeConicTo(x1, y1, x2, y2, w);
}
@override
void relativeCubicTo(
double x1, double y1, double x2, double y2, double x3, double y3) {
_log('relativeCubicTo');
super.relativeCubicTo(x1, y1, x2, y2, x3, y3);
}
@override
void relativeLineTo(double dx, double dy) {
_log('relativeLineTo');
super.relativeLineTo(dx, dy);
}
@override
void relativeMoveTo(double dx, double dy) {
_log('relativeMoveTo');
super.relativeMoveTo(dx, dy);
}
@override
void relativeQuadraticBezierTo(double x1, double y1, double x2, double y2) {
_log('relativeQuadraticBezierTo');
super.relativeQuadraticBezierTo(x1, y1, x2, y2);
}
@override
void reset() {
_log('reset');
super.reset();
}
@override
Path shift(Offset offset) {
_log('shift');
return super.shift(offset);
}
@override
Path transform(Float64List matrix4) {
_log('transform');
return super.transform(matrix4);
}
}

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@ -1,6 +1,6 @@
name: lottie
description: Render After Effects animations natively on Flutter. This package is a pure Dart implementation of a Lottie player.
version: 0.7.0
version: 0.7.0+1
homepage: https://github.com/xvrh/lottie-flutter
environment: