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4 Commits

Author SHA1 Message Date
548c77dc45 Add FrameRate and improve performance (#93)
- Run the animation at the exported frame rate
- Wrap the animation in a RepaintBoundary
- Don't paint during "static" periods
2020-08-04 22:02:02 +02:00
45a4c0b981 Remove direct dependency on dart:io (#90) 2020-07-26 23:09:58 +02:00
32b1181dad Matrix translation bug (#89) 2020-07-26 15:22:18 +02:00
fcfe54686d Improve web support (#88)
- Fix a couple of bug with JSON decoding with Dart Dev Compiler
- Support loading animation from network in the web version
2020-07-25 23:54:50 +02:00
221 changed files with 3707 additions and 369 deletions

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@ -1,3 +1,21 @@
## [0.6.0]
- Runs the animation at the frame rate specified in the json file (ie. An animation encoded with a 20 FPS will only
be paint 20 times per seconds even though the AnimationController will invalidate the widget 60 times per seconds).
A new property `frameRate` allows to opt-out this behavior and have the widget to repaint at the device frame rate
(`FrameRate.max`).
- Automatically add a `RepaintBoundary` around the widget. Since `Lottie` animations are generally complex to paint, a
`RepaintBoundary` will separate the animation with the rest of the app and improve performance. A new property `addRepaintBoundary`
allows to opt-out this behavior.
- Fix a bug where we would call `markNeedPaint` when the animation was not changing. This removes unnecessary paints in
animations with static periods.
## [0.5.1]
- Remove direct dependencies on dart:io to support Flutter Web
## [0.5.0]
- Support loading animation from network in a web app
- Fix a couple of bugs with the web dev compiler
## [0.4.1]
- Support color value stored as RGB, not RGBA

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@ -3,12 +3,12 @@
[![](https://github.com/xvrh/lottie-flutter/workflows/Lottie%20Flutter/badge.svg?branch=master)](https://github.com/xvrh/lottie-flutter)
[![pub package](https://img.shields.io/pub/v/lottie.svg)](https://pub.dev/packages/lottie)
Lottie is a mobile library for Android and iOS that parses [Adobe After Effects](http://www.adobe.com/products/aftereffects.html)
Lottie is a mobile library for Android and iOS that parses [Adobe After Effects](https://www.adobe.com/products/aftereffects.html)
animations exported as json with [Bodymovin](https://github.com/airbnb/lottie-web) and renders them natively on mobile!
This repository is a unofficial conversion of the [Lottie-android](https://github.com/airbnb/lottie-android) library in pure Dart.
It works on Android, iOS and macOS. ([Web support is coming](https://github.com/xvrh/lottie-flutter#flutter-web))
It works on Android, iOS and macOS and web.
## Usage
@ -122,13 +122,14 @@ Lottie.asset(
animation.
### Custom loading
This example shows how to load and parse a Lottie composition from a json file.
The `Lottie` widget has several convenient constructors (`Lottie.asset`, `Lottie.network`, `Lottie.memory`) to load, parse and
cache automatically the json file.
Sometime you may prefer to have full control over the loading of the file. Use `LottieComposition.fromByteData` to
parse the file from a list of bytes.
This example shows how to load and parse a Lottie composition from a json file.
```dart
class MyWidget extends StatefulWidget {
@override
@ -245,17 +246,13 @@ class _Animation extends StatelessWidget {
````
## Limitations
This is a new library so usability, documentation and performance are still work in progress.
Only the [supported features of Lottie Android](https://airbnb.io/lottie/#/supported-features)
are supported in this port.
## Flutter Web
Run the app with `flutter run -d Chrome --dart-define=FLUTTER_WEB_USE_SKIA=true --release`
The performance are not great and some features are missing.
See a preview here: https://xvrh.github.io/lottie-flutter/index.html
## Complete example
See the Sample app (in the `example` folder) for a complete example of the various possibilities.
## More examples
See the `example` folder for more code samples of the various possibilities.

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@ -3,12 +3,12 @@
[![](https://github.com/xvrh/lottie-flutter/workflows/Lottie%20Flutter/badge.svg?branch=master)](https://github.com/xvrh/lottie-flutter)
[![pub package](https://img.shields.io/pub/v/lottie.svg)](https://pub.dev/packages/lottie)
Lottie is a mobile library for Android and iOS that parses [Adobe After Effects](http://www.adobe.com/products/aftereffects.html)
Lottie is a mobile library for Android and iOS that parses [Adobe After Effects](https://www.adobe.com/products/aftereffects.html)
animations exported as json with [Bodymovin](https://github.com/airbnb/lottie-web) and renders them natively on mobile!
This repository is a unofficial conversion of the [Lottie-android](https://github.com/airbnb/lottie-android) library in pure Dart.
It works on Android, iOS and macOS. ([Web support is coming](https://github.com/xvrh/lottie-flutter#flutter-web))
It works on Android, iOS and macOS and web.
## Usage
@ -17,7 +17,7 @@ This example shows how to display a Lottie animation in the simplest way.
The `Lottie` widget will load the json file and run the animation indefinitely.
```dart
import 'example/lib/examples/main.dart';
import 'example/lib/main.dart';
```
### Specify a custom `AnimationController`
@ -48,13 +48,14 @@ Lottie.asset(
animation.
### Custom loading
This example shows how to load and parse a Lottie composition from a json file.
The `Lottie` widget has several convenient constructors (`Lottie.asset`, `Lottie.network`, `Lottie.memory`) to load, parse and
cache automatically the json file.
Sometime you may prefer to have full control over the loading of the file. Use `LottieComposition.fromByteData` to
parse the file from a list of bytes.
This example shows how to load and parse a Lottie composition from a json file.
```dart
import 'example/lib/examples/custom_load.dart#example';
```
@ -77,17 +78,13 @@ import 'example/lib/examples/simple_dynamic_properties.dart#example';
````
## Limitations
This is a new library so usability, documentation and performance are still work in progress.
Only the [supported features of Lottie Android](https://airbnb.io/lottie/#/supported-features)
are supported in this port.
## Flutter Web
Run the app with `flutter run -d Chrome --dart-define=FLUTTER_WEB_USE_SKIA=true --release`
The performance are not great and some features are missing.
See a preview here: https://xvrh.github.io/lottie-flutter/index.html
## Complete example
See the Sample app (in the `example` folder) for a complete example of the various possibilities.
## More examples
See the `example` folder for more code samples of the various possibilities.

3133
example/assets/tent.json Normal file

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@ -1,27 +0,0 @@
import 'package:flutter/material.dart';
import 'package:lottie/lottie.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: ListView(
children: [
// Load a Lottie file from your assets
Lottie.asset('assets/LottieLogo1.json'),
// Load a Lottie file from a remote url
Lottie.network(
'https://raw.githubusercontent.com/xvrh/lottie-flutter/master/example/assets/Mobilo/A.json'),
// Load an animation and its images from a zip file
Lottie.asset('assets/lottiefiles/angel.zip'),
],
),
),
);
}
}

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@ -1,157 +1,24 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:logging/logging.dart';
import 'package:lottie/lottie.dart';
import 'src/all_files.g.dart';
void main() {
Logger.root
..level = Level.ALL
..onRecord.listen(print);
Lottie.traceEnabled = true;
runApp(App());
}
void main() => runApp(MyApp());
class App extends StatelessWidget {
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
//showPerformanceOverlay: true,
home: Scaffold(
appBar: AppBar(
title: Text('Lottie Flutter'),
),
body: GridView.builder(
itemCount: files.length,
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(crossAxisCount: 4),
itemBuilder: (context, index) {
var assetName = files[index];
return GestureDetector(
child: _Item(
child: Lottie.asset(
assetName,
frameBuilder: (context, child, composition) {
return AnimatedOpacity(
child: child,
opacity: composition == null ? 0 : 1,
duration: const Duration(seconds: 1),
curve: Curves.easeOut,
);
},
),
),
onTap: () {
Navigator.of(context).push(MaterialPageRoute<void>(
builder: (context) => Detail(assetName)));
},
);
},
),
),
);
}
}
class _Item extends StatelessWidget {
final Widget child;
const _Item({Key key, this.child}) : super(key: key);
@override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(10)),
boxShadow: [
BoxShadow(
color: Colors.black.withOpacity(0.1),
offset: Offset(2, 2),
blurRadius: 5)
]),
child: child,
),
);
}
}
class Detail extends StatefulWidget {
final String assetName;
const Detail(this.assetName, {Key key}) : super(key: key);
@override
_DetailState createState() => _DetailState();
}
class _DetailState extends State<Detail> with TickerProviderStateMixin {
AnimationController _controller;
@override
void initState() {
super.initState();
_controller = AnimationController(vsync: this);
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('${widget.assetName}'),
),
body: SingleChildScrollView(
child: Column(
body: ListView(
children: [
Center(
child: Lottie.asset(
widget.assetName,
controller: _controller,
onLoaded: (composition) {
_controller.duration = composition.duration;
_controller.repeat();
},
),
),
AnimatedBuilder(
animation: _controller,
builder: (context, _) => Row(
children: <Widget>[
Expanded(
child: Slider(
value: _controller.value,
onChanged: (newValue) {
_controller.value = newValue;
},
),
),
IconButton(
icon: Icon(_controller.isAnimating
? Icons.stop
: Icons.play_arrow),
onPressed: () {
setState(() {
if (_controller.isAnimating) {
_controller.stop();
} else {
_controller.repeat();
}
});
},
),
],
),
),
// Load a Lottie file from your assets
Lottie.asset('assets/LottieLogo1.json'),
// Load a Lottie file from a remote url
Lottie.network(
'https://raw.githubusercontent.com/xvrh/lottie-flutter/master/example/assets/Mobilo/A.json'),
// Load an animation and its images from a zip file
Lottie.asset('assets/lottiefiles/angel.zip'),
],
),
),

160
example/lib/main_app.dart Normal file
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@ -0,0 +1,160 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:logging/logging.dart';
import 'package:lottie/lottie.dart';
import 'src/all_files.g.dart';
void main() {
Logger.root
..level = Level.ALL
..onRecord.listen(print);
Lottie.traceEnabled = true;
runApp(App());
}
class App extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
//showPerformanceOverlay: true,
home: Scaffold(
appBar: AppBar(
title: Text('Lottie Flutter'),
),
body: GridView.builder(
itemCount: files.length,
gridDelegate:
SliverGridDelegateWithFixedCrossAxisCount(crossAxisCount: 4),
itemBuilder: (context, index) {
var assetName = files[index];
return GestureDetector(
child: _Item(
child: Lottie.asset(
assetName,
frameBuilder: (context, child, composition) {
return AnimatedOpacity(
child: child,
opacity: composition == null ? 0 : 1,
duration: const Duration(seconds: 1),
curve: Curves.easeOut,
);
},
),
),
onTap: () {
Navigator.of(context).push(MaterialPageRoute<void>(
builder: (context) => Detail(assetName)));
},
);
},
),
),
);
}
}
class _Item extends StatelessWidget {
final Widget child;
const _Item({Key key, this.child}) : super(key: key);
@override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(10)),
boxShadow: [
BoxShadow(
color: Colors.black.withOpacity(0.1),
offset: Offset(2, 2),
blurRadius: 5)
]),
child: child,
),
);
}
}
class Detail extends StatefulWidget {
final String assetName;
const Detail(this.assetName, {Key key}) : super(key: key);
@override
_DetailState createState() => _DetailState();
}
class _DetailState extends State<Detail> with TickerProviderStateMixin {
AnimationController _controller;
@override
void initState() {
super.initState();
_controller = AnimationController(vsync: this);
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('${widget.assetName}'),
),
body: SingleChildScrollView(
child: Column(
children: [
Center(
child: Lottie.asset(
widget.assetName,
controller: _controller,
onLoaded: (composition) {
_controller.duration = composition.duration;
_controller.repeat();
},
),
),
AnimatedBuilder(
animation: _controller,
builder: (context, _) => Row(
children: <Widget>[
Expanded(
child: Slider(
value: _controller.value,
onChanged: (newValue) {
_controller.value = newValue;
},
),
),
IconButton(
icon: Icon(_controller.isAnimating
? Icons.stop
: Icons.play_arrow),
onPressed: () {
setState(() {
if (_controller.isAnimating) {
_controller.stop();
} else {
_controller.repeat();
}
});
},
),
],
),
),
],
),
),
);
}
}

View File

@ -5,13 +5,13 @@ PODS:
- FlutterMacOS
DEPENDENCIES:
- FlutterMacOS (from `Flutter/ephemeral/.symlinks/flutter/darwin-x64`)
- FlutterMacOS (from `Flutter/ephemeral/.symlinks/flutter/darwin-x64-profile`)
- path_provider (from `Flutter/ephemeral/.symlinks/plugins/path_provider/macos`)
- path_provider_macos (from `Flutter/ephemeral/.symlinks/plugins/path_provider_macos/macos`)
EXTERNAL SOURCES:
FlutterMacOS:
:path: Flutter/ephemeral/.symlinks/flutter/darwin-x64
:path: Flutter/ephemeral/.symlinks/flutter/darwin-x64-profile
path_provider:
:path: Flutter/ephemeral/.symlinks/plugins/path_provider/macos
path_provider_macos:

View File

@ -21,7 +21,7 @@ packages:
name: async
url: "https://pub.dartlang.org"
source: hosted
version: "2.4.1"
version: "2.4.2"
boolean_selector:
dependency: transitive
description:
@ -35,7 +35,7 @@ packages:
name: characters
url: "https://pub.dartlang.org"
source: hosted
version: "1.0.0"
version: "1.1.0-nullsafety"
charcode:
dependency: transitive
description:
@ -56,7 +56,7 @@ packages:
name: collection
url: "https://pub.dartlang.org"
source: hosted
version: "1.14.12"
version: "1.15.0-nullsafety"
convert:
dependency: transitive
description:
@ -108,14 +108,14 @@ packages:
name: golden_toolkit
url: "https://pub.dartlang.org"
source: hosted
version: "0.5.1"
version: "0.6.0"
http:
dependency: "direct main"
description:
name: http
url: "https://pub.dartlang.org"
source: hosted
version: "0.12.1"
version: "0.12.2"
http_parser:
dependency: transitive
description:
@ -143,21 +143,21 @@ packages:
path: ".."
relative: true
source: path
version: "0.4.1"
version: "0.6.0"
matcher:
dependency: transitive
description:
name: matcher
url: "https://pub.dartlang.org"
source: hosted
version: "0.12.6"
version: "0.12.8"
meta:
dependency: transitive
description:
name: meta
url: "https://pub.dartlang.org"
source: hosted
version: "1.1.8"
version: "1.3.0-nullsafety"
path:
dependency: transitive
description:
@ -199,7 +199,7 @@ packages:
name: pedantic
url: "https://pub.dartlang.org"
source: hosted
version: "1.9.0"
version: "1.9.2"
platform:
dependency: transitive
description:
@ -239,7 +239,7 @@ packages:
name: stack_trace
url: "https://pub.dartlang.org"
source: hosted
version: "1.9.3"
version: "1.9.5"
stream_channel:
dependency: transitive
description:
@ -267,21 +267,21 @@ packages:
name: test_api
url: "https://pub.dartlang.org"
source: hosted
version: "0.2.16"
version: "0.2.17"
typed_data:
dependency: transitive
description:
name: typed_data
url: "https://pub.dartlang.org"
source: hosted
version: "1.1.6"
version: "1.3.0-nullsafety"
vector_math:
dependency: transitive
description:
name: vector_math
url: "https://pub.dartlang.org"
source: hosted
version: "2.0.8"
version: "2.1.0-nullsafety"
xdg_directories:
dependency: transitive
description:
@ -290,5 +290,5 @@ packages:
source: hosted
version: "0.1.0"
sdks:
dart: ">=2.7.0 <3.0.0"
dart: ">=2.9.0-18.0 <2.9.0"
flutter: ">=1.12.13+hotfix.5 <2.0.0"

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@ -33,6 +33,7 @@ void main() {
composition: composition,
controller: animation,
delegates: LottieDelegates(values: [delegate]),
addRepaintBoundary: false,
),
);
await tester.pump();
@ -45,6 +46,7 @@ void main() {
composition: composition,
controller: animation,
delegates: LottieDelegates(values: []),
addRepaintBoundary: false,
),
);
await tester.pump();

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