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2360f643b7
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Migrate to null safety (#127)
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2021-01-23 11:09:32 +01:00 |
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ba0bfcd126
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Fix crash when path.computeMetrics returns empty list (#116)
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2020-12-12 22:41:38 +01:00 |
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548c77dc45
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Add FrameRate and improve performance (#93)
- Run the animation at the exported frame rate
- Wrap the animation in a RepaintBoundary
- Don't paint during "static" periods
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2020-08-04 22:02:02 +02:00 |
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0715f6a402
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Export the Marker class (#63)
And add an example to play the animation between 2 markers
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2020-05-19 22:22:27 +02:00 |
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8f4952a23a
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Simplify AnimationController example (#50)
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2020-04-18 22:54:31 +02:00 |
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8bad4f96c0
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Add an other example for animation controller (#49)
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2020-04-17 21:47:07 +02:00 |
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bb73626c46
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Add golden test for all animations (#44)
And:
Improve "save_frames" example
Export AssetLottie, NetworkLottie etc..
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2020-04-11 15:25:13 +02:00 |
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47e47f5cb8
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Add examples (#43)
- How to run the animation between 2 specifics frames
- How to export the animation to a file
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2020-04-09 23:04:07 +02:00 |
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954ec05598
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Add alert dialog example (#39)
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2020-04-03 23:20:22 +02:00 |
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66e644d043
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Prepare version 0.3.3 (#37)
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2020-04-03 13:27:13 +02:00 |
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af9b69326a
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Dash path effect (#27)
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2020-03-12 23:16:41 +01:00 |
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2914caf220
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Add example for hide after complete
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2020-03-02 22:18:52 +01:00 |
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e89c3c4914
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Expose LottieDelegates to modify animation properties at runtime (#23)
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2020-03-02 22:11:38 +01:00 |
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fc683482db
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Add an example to run an animation once (#21)
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2020-02-26 23:00:28 +01:00 |
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a63b752ccc
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Setup basic image comparison tests (#6)
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2020-02-03 23:43:24 +01:00 |
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be0a3bbdad
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Support loading a zip file (#5)
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2020-02-02 22:12:04 +01:00 |
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7cc0bcf5b3
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Text layer & images support (#4)
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2020-02-02 21:26:53 +01:00 |
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d42f6b4b68
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Support Polystar shape and re-organise examples (#2)
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2020-02-01 16:10:41 +01:00 |
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