// Copyright 2013 The Flutter Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. import 'dart:math' as math show sqrt; import 'dart:math' show pi; import 'package:flutter_web_ui/ui.dart'; import 'package:test/test.dart'; void main() { test('Offset.direction', () { expect(const Offset(0.0, 0.0).direction, 0.0); expect(const Offset(0.0, 1.0).direction, pi / 2.0); expect(const Offset(0.0, -1.0).direction, -pi / 2.0); expect(const Offset(1.0, 0.0).direction, 0.0); expect(const Offset(1.0, 1.0).direction, pi / 4.0); expect(const Offset(1.0, -1.0).direction, -pi / 4.0); expect(const Offset(-1.0, 0.0).direction, pi); expect(const Offset(-1.0, 1.0).direction, pi * 3.0 / 4.0); expect(const Offset(-1.0, -1.0).direction, -pi * 3.0 / 4.0); }); test('Offset.fromDirection', () { expect(Offset.fromDirection(0.0, 0.0), const Offset(0.0, 0.0)); expect(Offset.fromDirection(pi / 2.0).dx, closeTo(0.0, 1e-12)); // aah, floating point math. i love you so. expect(Offset.fromDirection(pi / 2.0).dy, 1.0); expect(Offset.fromDirection(-pi / 2.0).dx, closeTo(0.0, 1e-12)); expect(Offset.fromDirection(-pi / 2.0).dy, -1.0); expect(Offset.fromDirection(0.0), const Offset(1.0, 0.0)); expect(Offset.fromDirection(pi / 4.0).dx, closeTo(1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(pi / 4.0).dy, closeTo(1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(-pi / 4.0).dx, closeTo(1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(-pi / 4.0).dy, closeTo(-1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(pi).dx, -1.0); expect(Offset.fromDirection(pi).dy, closeTo(0.0, 1e-12)); expect(Offset.fromDirection(pi * 3.0 / 4.0).dx, closeTo(-1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(pi * 3.0 / 4.0).dy, closeTo(1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(-pi * 3.0 / 4.0).dx, closeTo(-1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(-pi * 3.0 / 4.0).dy, closeTo(-1.0 / math.sqrt(2.0), 1e-12)); expect(Offset.fromDirection(0.0, 2.0), const Offset(2.0, 0.0)); expect( Offset.fromDirection(pi / 6, 2.0).dx, closeTo(math.sqrt(3.0), 1e-12)); expect(Offset.fromDirection(pi / 6, 2.0).dy, closeTo(1.0, 1e-12)); }); test('Size.aspectRatio', () { expect(const Size(0.0, 0.0).aspectRatio, 0.0); expect(const Size(-0.0, 0.0).aspectRatio, 0.0); expect(const Size(0.0, -0.0).aspectRatio, 0.0); expect(const Size(-0.0, -0.0).aspectRatio, 0.0); expect(const Size(0.0, 1.0).aspectRatio, 0.0); expect(const Size(0.0, -1.0).aspectRatio, -0.0); expect(const Size(1.0, 0.0).aspectRatio, double.infinity); expect(const Size(1.0, 1.0).aspectRatio, 1.0); expect(const Size(1.0, -1.0).aspectRatio, -1.0); expect(const Size(-1.0, 0.0).aspectRatio, -double.infinity); expect(const Size(-1.0, 1.0).aspectRatio, -1.0); expect(const Size(-1.0, -1.0).aspectRatio, 1.0); expect(const Size(3.0, 4.0).aspectRatio, 3.0 / 4.0); }); }