feat(add 这些组件:1.canvas 2. cricleProgressBarPainter 3.PainterPath 4. PainterSketch): add 这些组件:1.canva

add 这些组件:1.canvas 2. cricleProgressBarPainter 3.PainterPath 4. PainterSketch
This commit is contained in:
ryan
2019-01-30 21:31:14 +08:00
parent debf73b953
commit 587f2ac183
16 changed files with 970 additions and 1 deletions

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/**
* Created with Android Studio.
* User: ryan
* Date: 2019/1/20
* Time: 上午11:34
* email: zhu.yan@alibaba-inc.com
* tartget: Canvas 的示例
*/
import 'package:flutter/material.dart';
import 'dart:ui';
import 'dart:ui' as ui;
import 'dart:typed_data';
import 'package:flutter/services.dart' show rootBundle;
CustomPaint graph;
var image;
class CustomViewPage extends StatefulWidget {
final String type;
CustomViewPage({this.type='drawLine'}) : super();
@override
State<StatefulWidget> createState() => CustomViewPageState();
}
class CustomViewPageState extends State<CustomViewPage>
with SingleTickerProviderStateMixin {
static Future<ui.Image> getImage(String asset) async {
ByteData data = await rootBundle.load(asset);
Codec codec = await ui.instantiateImageCodec(data.buffer.asUint8List());
FrameInfo fi = await codec.getNextFrame();
return fi.image;
}
@override
void initState() {
super.initState();
getImage("assets/images/painterImg.jpeg").then((data) {
setState(() {
image = data;
});
});
}
@override
Widget build(BuildContext context) {
graph = CustomPaint(
painter: DrawPainter(type:widget.type)
);
return Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.width * 0.6,
margin: EdgeInsets.all(10.0),
//padding: EdgeInsets.all(10.0),
child: graph
//child:Center(child: graph)
);
}
@override
void reassemble() {
super.reassemble();
}
@override
void dispose() {
super.dispose();
}
}
///新建类继承于CustomPainter并且实现CustomPainter里面的paint和shouldRepaint方法
class DrawPainter extends CustomPainter {
Paint painter;
final type;
DrawPainter ({this.type}){
// Paint painter = Paint()
// ..color = Colors.blueAccent //画笔颜色
// ..strokeCap = StrokeCap.round //画笔笔触类型
// ..isAntiAlias = true //是否启动抗锯齿
// ..blendMode = BlendMode.exclusion //颜色混合模式
// ..style = PaintingStyle.fill //绘画风格,默认为填充
// ..colorFilter = ColorFilter.mode(Colors.blueAccent,BlendMode.exclusion) //颜色渲染模式,一般是矩阵效果来改变的,但是flutter中只能使用颜色混合模式
// ..maskFilter = MaskFilter.blur(BlurStyle.inner, 3.0) //模糊遮罩效果flutter中只有这个
// ..filterQuality = FilterQuality.high //颜色渲染模式的质量
// ..strokeWidth = 15.0 ;//画笔的宽度
painter = new Paint()
..color = Colors.blueAccent
..strokeCap = StrokeCap.round
..isAntiAlias = true
..strokeWidth = 5.0
..filterQuality = FilterQuality.high
..style = PaintingStyle.stroke;
}
///Flutter中负责View绘制的地方使用传递来的canvas和size即可完成对目标View的绘制
@override
void paint(Canvas canvas, Size size) {
switch(type) {
case 'drawPoints':
const List<Offset> points1 = [Offset(20.0, 0.0), Offset(100.0, 50.0), Offset(150.0, 0.0),Offset(300.0, 0.0)];
const List<Offset> points2 = [Offset(20.0, 100.0), Offset(100.0, 100.0), Offset(150.0, 100.0), Offset(300.0, 100.0)];
const List<Offset> points3 = [Offset(20.0, 150.0), Offset(100.0, 150.0), Offset(150.0, 180.0), Offset(300.0, 150.0)];
//绘制点
canvas.drawPoints(
///PointMode的枚举类型有三个pointslines线隔点连接polygon线相邻连接
PointMode.points,
points1,
painter..color = Colors.redAccent // 这里可以追加修改 painter 属性
..strokeWidth = 10.0
);
canvas.drawPoints(
///PointMode的枚举类型有三个pointslines线隔点连接polygon线相邻连接
PointMode.lines,
points2,
painter..color = Colors.orange // 这里可以追加修改 painter 属性
..strokeWidth = 10.0
);
canvas.drawPoints(
///PointMode的枚举类型有三个pointslines线隔点连接polygon线相邻连接
PointMode.polygon,
points3,
painter..color = Colors.blue // 这里可以追加修改 painter 属性
..strokeWidth = 10.0
);
break;
case 'drawLine':
//绘制直线
canvas.drawLine(Offset(20.0, 0.0), Offset(size.width*0.8, 200), painter ..color = Colors.redAccent);
break;
case 'rawCircle':
//绘制圆 参数(圆心,半径,画笔)
canvas.drawCircle(
Offset(size.width/2, 100.0),
100.0,
painter
..color = Colors.greenAccent
..style = PaintingStyle.stroke //绘画风格改为stroke
);
break;
case 'drawOval':
// 绘制椭圆
// 使用左上和右下角坐标来确定矩形的大小和位置,椭圆是在这个矩形之中内切的形状
Rect rect1 = Rect.fromPoints(Offset(0.0, 0.0), Offset(size.width, 200.0));
canvas.drawOval(rect1, painter ..color = Colors.indigo);
break;
case 'drawArc':
// 绘制圆弧
// Rect来确认圆弧的位置还需要开始的弧度、结束的弧度、是否使用中心点绘制、以及paint弧度
const PI = 3.1415926;
Rect rect1 = Rect.fromCircle(center: Offset(20, 50.0), radius: 100.0);
canvas.drawArc(rect1, 0.0, PI / 2, false, painter ..color = Colors.pink);
Rect rect2 = Rect.fromCircle(center: Offset(size.width*0.6, 50.0), radius: 100.0);
canvas.drawArc(rect2, 0.0, PI / 2, true, painter ..color = Colors.deepPurple);
break;
case 'drawRRect':
/// fromPoints(Offset a, Offset b)
/// 使用左上和右下角坐标来确定矩形的大小和位置
/// fromCircle({ Offset center, double radius })
/// 使用圆的圆心点坐标和半径和确定外切矩形的大小和位置
/// fromLTRB(double left, double top, double right, double bottom)
/// 使用矩形左边的X坐标、矩形顶部的Y坐标、矩形右边的X坐标、矩形底部的Y坐标来确定矩形的大小和位置
/// fromLTWH(double left, double top, double width, double height)
/// 使用矩形左边的X坐标、矩形顶部的Y坐标矩形的宽高来确定矩形的大小和位置
// 用Rect构建一个边长50,中心点坐标为50,100的矩形
Rect rect1 = Rect.fromCircle(center: Offset(80.0, 100.0), radius: 50.0);
Rect rect2 = Rect.fromCircle(center: Offset(250.0, 100.0), radius: 50.0);
// 根据上面的矩形,构建一个圆角矩形
RRect rrect1 = RRect.fromRectAndRadius(rect1, Radius.circular(0.0));
canvas.drawRRect(rrect1, painter);
RRect rrect2 = RRect.fromRectAndRadius(rect2, Radius.circular(20.0));
canvas.drawRRect(rrect2, painter);
break;
case 'drawDRRect':
//绘制两个矩形
Rect rect1 = Rect.fromCircle(center: Offset(size.width/2, 100.0), radius: 60.0);
Rect rect2 = Rect.fromCircle(center: Offset(size.width/2, 100.0), radius: 40.0);
//分别绘制外部圆角矩形和内部的圆角矩形
RRect outer = RRect.fromRectAndRadius(rect1, Radius.circular(30.0));
RRect inner = RRect.fromRectAndRadius(rect2, Radius.circular(5.0));
canvas.drawDRRect(outer, inner, painter ..color = Colors.lime);
break;
case 'drawImage':
// canvas.drawImage(image, Offset(0.0, 0.0), painter);
final src = Rect.fromLTWH(0.0, 0.0, 684.0, 442.0);
final dst = Rect.fromLTWH(0.0, 0.0, size.width, size.height);
canvas.drawImageRect(image, src, dst, painter);
break;
}
//canvas.drawColor(Colors.red, BlendMode.colorDodge);
}
///控制自定义View是否需要重绘的返回false代表这个View在构建完成后不需要重绘。
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
}

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import 'package:flutter/material.dart';
import 'package:flutter_go/components/widget_demo.dart';
import './demo.dart' as demoBoxs;
const Text = '''
### **简介**
> 用于操作图形的界面;
- canvas 对象用于创建图片对象,这些对象本身可以与 SceneBuilder 一起用于构建场景;
''';
const Text1 = '''
### **基本用法**
- 它可以使用“平移”、“缩放”、“旋转”、“倾斜”和“变换”方法进行修改;
- 可以使用 clipRect、clipCorrect 和 clipPath 方法进行修改;
- 可以使用由 save、savelayer和 restore 方法管理的堆栈来保存和还原当前的转换和剪辑。
- 以下是绘制点,线,面的基本用法
''';
const Text2 = '''
> 绘制点
- 绘制点有三种模式, pointslines线隔点连接polygon线相邻连接
''';
const Text3 = '''
> 绘制直线
''';
const Text4 = '''
> 绘制圆
''';
const Text5 = '''
> 绘制椭圆
- 使用左上和右下角坐标来确定矩形的大小和位置,椭圆是在这个矩形之中内切的形状
''';
const Text6 = '''
> 绘制圆弧
- Rect 来确认圆弧的位置,还需要开始的弧度、结束的弧度、是否使用中心点绘制、以及 paint 弧度
''';
const Text7 = '''
> 绘制矩形,圆角矩形
- 用 Rect构建矩形
- 根据上面的矩形,构建一个圆角矩形
''';
const Text8 = '''
> 绘制两个相套矩形
''';
const Text9 = '''
> 绘制图片到canvas
''';
class Demo extends StatefulWidget {
static const String routeName = '/element/Media/Canvas/PainterPath';
_DemoState createState() => _DemoState();
}
class _DemoState extends State<Demo> {
@override
Widget build(BuildContext context) {
return WidgetDemo(
title: 'Canvas',
codeUrl: 'elements/Media/Canvas/Canvas/demo.dart',
contentList: [
Text,
Text1,
Text2,
demoBoxs.CustomViewPage(type:'drawPoints'),
Text3,
demoBoxs.CustomViewPage(type:'drawLine'),
Text4,
demoBoxs.CustomViewPage(type:'rawCircle'),
Text5,
demoBoxs.CustomViewPage(type:'drawOval'),
Text6,
demoBoxs.CustomViewPage(type:'drawArc'),
Text7,
demoBoxs.CustomViewPage(type:'drawRRect'),
Text8,
demoBoxs.CustomViewPage(type:'drawDRRect'),
Text9,
demoBoxs.CustomViewPage(type:'drawImage')
],
docUrl: 'https://docs.flutter.io/flutter/dart-ui/Canvas-class.html',
);
}
}

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/**
* Created with Android Studio.
* User: ryan
* Date: 2019/1/20
* Time: 上午11:34
* email: zhu.yan@alibaba-inc.com
* tartget: CircleProgressBarPainter 的示例
*/
import 'dart:ui';
import 'package:flutter/material.dart';
class CustomViewPage extends StatefulWidget {
@override
State<StatefulWidget> createState() => CustomViewPageState();
}
class CustomViewPageState extends State<CustomViewPage>
with SingleTickerProviderStateMixin {
Animation<double> _doubleAnimation;
AnimationController _controller;
CurvedAnimation curvedAnimation;
@override
void initState() {
super.initState();
_controller =
AnimationController(vsync: this, duration: Duration(seconds: 2));
curvedAnimation =
CurvedAnimation(parent: _controller, curve: Curves.decelerate);
_doubleAnimation = Tween(begin: 0.0, end: 360.0).animate(_controller);
_controller.addListener(() {
this.setState(() {});
});
onAnimationStart();
}
@override
Widget build(BuildContext context) {
return Container(
width: 100.0,
height: 100.0,
margin: EdgeInsets.all(8.0),
child: CustomPaint(
child: Center(
child: Text((_doubleAnimation.value / 3.6).round().toString())),
painter: CircleProgressBarPainter(_doubleAnimation.value)
),
);
}
void onAnimationStart() {
_controller.forward(from: 0.0);
}
@override
void reassemble() {
super.reassemble();
onAnimationStart();
}
@override
void dispose() {
super.dispose();
_controller.dispose();
}
}
class CircleProgressBarPainter extends CustomPainter {
Paint _paintBackground;
Paint _paintFore;
final double pi = 3.1415926;
var jindu;
CircleProgressBarPainter(this.jindu) {
_paintBackground = Paint()
..color = Colors.grey
..strokeCap = StrokeCap.round
..style = PaintingStyle.stroke
..strokeWidth = 10.0
..isAntiAlias = true;
_paintFore = Paint()
..color = Colors.red
..strokeCap = StrokeCap.round
..style = PaintingStyle.stroke
..strokeWidth = 10.0
..isAntiAlias = true;
}
@override
void paint(Canvas canvas, Size size) {
canvas.drawCircle(Offset(size.width / 2, size.height / 2), size.width / 2,_paintBackground);
Rect rect = Rect.fromCircle(
center: Offset(size.width / 2, size.height / 2),
radius: size.width / 2,
);
canvas.drawArc(rect, 0.0, jindu * 3.14 / 180, false, _paintFore);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
}

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import 'package:flutter/material.dart';
import 'package:flutter_go/components/widget_demo.dart';
import './demo.dart' as demoBoxs;
const Text = '''
### **简介**
> 操作图形的界面;
''';
const Text1 = '''
### **基本用法**
- canvas + Animation 实现一个 loading 效果;
''';
class Demo extends StatefulWidget {
static const String routeName = '/element/Media/Canvas/CircleProgressBarPainter';
_DemoState createState() => _DemoState();
}
class _DemoState extends State<Demo> {
@override
Widget build(BuildContext context) {
return WidgetDemo(
title: 'Canvas',
codeUrl: 'elements/Media/Canvas/CircleProgressBarPainter/demo.dart',
contentList: [
Text,
Text1,
demoBoxs.CustomViewPage()
],
docUrl: 'https://docs.flutter.io/flutter/dart-ui/Canvas-class.html',
);
}
}

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/**
* Created with Android Studio.
* User: ryan
* Date: 2019/1/20
* Time: 上午11:34
* email: zhu.yan@alibaba-inc.com
* tartget: PainterPath 的示例
*/
import 'dart:ui';
import 'package:flutter/material.dart';
CustomPaint graph;
class CustomViewPage extends StatefulWidget {
final String type;
CustomViewPage({this.type='simpleline'}) : super();
@override
State<StatefulWidget> createState() => CustomViewPageState();
}
class CustomViewPageState extends State<CustomViewPage>
with SingleTickerProviderStateMixin {
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
graph = CustomPaint(
painter: DrawPainter(type:widget.type)
);
return Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.width * 0.6,
margin: EdgeInsets.all(50.0),
//padding: EdgeInsets.all(10.0),
child: graph
//child:Center(child: graph)
);
}
@override
void reassemble() {
super.reassemble();
}
@override
void dispose() {
super.dispose();
}
}
///新建类继承于CustomPainter并且实现CustomPainter里面的paint和shouldRepaint方法
class DrawPainter extends CustomPainter {
Paint painter;
final type;
DrawPainter ({this.type}){
// Paint painter = Paint()
// ..color = Colors.blueAccent //画笔颜色
// ..strokeCap = StrokeCap.round //画笔笔触类型
// ..isAntiAlias = true //是否启动抗锯齿
// ..blendMode = BlendMode.exclusion //颜色混合模式
// ..style = PaintingStyle.fill //绘画风格,默认为填充
// ..colorFilter = ColorFilter.mode(Colors.blueAccent,BlendMode.exclusion) //颜色渲染模式,一般是矩阵效果来改变的,但是flutter中只能使用颜色混合模式
// ..maskFilter = MaskFilter.blur(BlurStyle.inner, 3.0) //模糊遮罩效果flutter中只有这个
// ..filterQuality = FilterQuality.high //颜色渲染模式的质量
// ..strokeWidth = 15.0 ;//画笔的宽度
painter = new Paint()
..color = Colors.blueAccent
..strokeCap = StrokeCap.round
..isAntiAlias = true
..strokeWidth = 5.0
..style = PaintingStyle.stroke;
}
///Flutter中负责View绘制的地方使用传递来的canvas和size即可完成对目标View的绘制
@override
void paint(Canvas canvas, Size size) {
//canvas.drawColor(Colors.red, BlendMode.colorDodge);
Path path = new Path();
drawThisPath(canvas, size, path);
path.close();
canvas.drawPath(path, painter);
}
void drawThisPath(Canvas canvas, Size size, Path path,) {
switch(type) {
case 'simpleline':
//新建了一个path,然后将路径起始点移动到坐标(100,100)的位置
Path path = new Path()..moveTo(0.0, 0.0);
path.lineTo(200.0, 200.0);
canvas.drawPath(path, painter);
break;
case 'polyline':
Path path = new Path()..moveTo(100.0, 10.0);
path.lineTo(200.0, 150.0);
path.lineTo(100.0, 200.0);
canvas.drawPath(path, painter);
break;
case 'Besizerline2':
Path path = new Path()..moveTo(0.0, 0.0);
Rect rect1 = Rect.fromCircle(center: Offset(50.0, 100.0), radius: 60.0);
path.arcTo(rect1, 0.0, 3.14, false);
canvas.drawPath(path, painter);
Rect rect2 = Rect.fromCircle(center: Offset(200.0, 100.0), radius: 60.0);
path.arcTo(rect2, 0.0, 3.14*2, true);
canvas.drawPath(path, painter);
break;
case 'Besizerline3':
var width = size.width;
var height = 300;
Path path = new Path()..moveTo(width / 2, height / 4);
path.cubicTo((width * 6) / 7, height / 9, (width * 13) / 13,
(height * 2) / 5, width / 2, (height * 7) / 12);
canvas.drawPath(path, painter
// ..style = PaintingStyle.fill
// ..color = Colors.red
);
Path path2 = new Path();
path2.moveTo(width / 2, height / 4);
path2.cubicTo(width / 7, height / 9, width / 21, (height * 2) / 5,
width / 2, (height * 7) / 12);
canvas.drawPath(path2, painter);
break;
case 'drawArc':
// 绘制圆弧
// Rect来确认圆弧的位置还需要开始的弧度、结束的弧度、是否使用中心点绘制、以及paint弧度
const PI = 3.1415926;
Rect rect1 = Rect.fromCircle(center: Offset(size.width/2, 0.0), radius: 100.0);
canvas.drawArc(rect1, 0.0, PI / 2, false, painter ..color = Colors.pink);
Rect rect2 = Rect.fromCircle(center: Offset(size.width/2, 150.0), radius: 100.0);
canvas.drawArc(rect2, 0.0, PI / 2, true, painter ..color = Colors.deepPurple);
break;
case 'drawRRect':
/// fromPoints(Offset a, Offset b)
/// 使用左上和右下角坐标来确定矩形的大小和位置
/// fromCircle({ Offset center, double radius })
/// 使用圆的圆心点坐标和半径和确定外切矩形的大小和位置
/// fromLTRB(double left, double top, double right, double bottom)
/// 使用矩形左边的X坐标、矩形顶部的Y坐标、矩形右边的X坐标、矩形底部的Y坐标来确定矩形的大小和位置
/// fromLTWH(double left, double top, double width, double height)
/// 使用矩形左边的X坐标、矩形顶部的Y坐标矩形的宽高来确定矩形的大小和位置
// 用Rect构建一个边长50,中心点坐标为50,100的矩形
Rect rect1 = Rect.fromCircle(center: Offset(50.0, 50.0), radius: 50.0);
Rect rect2 = Rect.fromCircle(center: Offset(200.0, 50.0), radius: 50.0);
// 根据上面的矩形,构建一个圆角矩形
RRect rrect1 = RRect.fromRectAndRadius(rect1, Radius.circular(0.0));
canvas.drawRRect(rrect1, painter);
RRect rrect2 = RRect.fromRectAndRadius(rect2, Radius.circular(20.0));
canvas.drawRRect(rrect2, painter);
break;
case 'drawDRRect':
//绘制两个矩形
Rect rect1 = Rect.fromCircle(center: Offset(size.width/2, 100.0), radius: 60.0);
Rect rect2 = Rect.fromCircle(center: Offset(size.width/2, 100.0), radius: 40.0);
//分别绘制外部圆角矩形和内部的圆角矩形
RRect outer = RRect.fromRectAndRadius(rect1, Radius.circular(30.0));
RRect inner = RRect.fromRectAndRadius(rect2, Radius.circular(5.0));
canvas.drawDRRect(outer, inner, painter ..color = Colors.lime);
break;
}
}
///控制自定义View是否需要重绘的返回false代表这个View在构建完成后不需要重绘。
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return false;
}
}

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import 'package:flutter/material.dart';
import 'package:flutter_go/components/widget_demo.dart';
import './demo.dart' as demoBoxs;
//const Text = '''
//### **简介**
//> 在 canvas 上绘制时使用的样式说明;
//- canvas 上的大多数API都使用一个绘画对象来描述用于该操作的样式。
//''';
const Text = '''
### **简介**
> 在 canvas 上绘制的图案;
- canvas + paint 的应用。
''';
const Text1 = '''
### **基本用法**
- canvas 的 painter 的自定义绘制线的方法;
''';
const Text2 = '''
> 绘制简单直线
''';
const Text3 = '''
> 绘制折线
''';
const Text4 = '''
> 二阶贝塞尔曲线
''';
const Text5 = '''
> 三阶贝塞尔曲线
''';
class Demo extends StatefulWidget {
static const String routeName = '/element/Media/Canvas/Canvas';
_DemoState createState() => _DemoState();
}
class _DemoState extends State<Demo> {
@override
Widget build(BuildContext context) {
return WidgetDemo(
title: 'PainterPath',
codeUrl: 'elements/Media/Canvas/PainterPath/demo.dart',
contentList: [
Text,
Text1,
Text2,
demoBoxs.CustomViewPage(type:'simpleline'),
Text3,
demoBoxs.CustomViewPage(type:'polyline'),
Text4,
demoBoxs.CustomViewPage(type:'Besizerline2'),
Text5,
demoBoxs.CustomViewPage(type:'Besizerline3'),
],
docUrl: 'https://docs.flutter.io/flutter/dart-ui/Paint-class.html',
);
}
}

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/**
* Created with Android Studio.
* User: ryan
* Date: 2019/1/20
* Time: 上午11:34
* email: zhu.yan@alibaba-inc.com
* tartget: PainterSketchDome 的示例
*/
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class PainterSketchDome extends StatefulWidget {
PainterSketchDome({Key key, this.title}) : super(key: key);
final String title;
@override
_PainterSketchDomeState createState() => new _PainterSketchDomeState();
}
class _PainterSketchDomeState extends State<PainterSketchDome> {
List<LinePoints> lines = <LinePoints>[];
List<Offset> nowPoints = <Offset>[];
Color nowColor = Colors.redAccent;
void moveGestureDetector(DragUpdateDetails detail){
RenderBox box = context.findRenderObject();
final Offset xy = box.globalToLocal(detail.globalPosition);// 重要需要转换以下坐标位置
Offset p = Offset(xy.dx, xy.dy - 60);
//Offset p = Offset(detail.globalPosition.dx, detail.globalPosition.dy - 60);
setState(() {
nowPoints.add(p);
});
}
void newGestureDetector(DragStartDetails detail) {
if (nowPoints.length != 0) {
LinePoints l = LinePoints(new List<Offset>.from(nowPoints), nowColor);
lines.add(l);
nowPoints.clear();
}
RenderBox box = context.findRenderObject();
final Offset xy = box.globalToLocal(detail.globalPosition);// 重要需要转换以下坐标位置
Offset p = Offset(xy.dx, xy.dy - 60);
//Offset p = Offset(detail.globalPosition.dx, detail.globalPosition.dy - 60);
setState(() {
nowPoints.add(p);
});
}
void changeColor (Color c){
if (nowPoints.length != 0) {
LinePoints l = LinePoints(new List<Offset>.from(nowPoints), nowColor);
lines.add(l);
}
setState(() {
nowPoints.clear();
nowColor = c;
});
}
List<Color> colors = <Color>[
Colors.redAccent,
Colors.pink,
Colors.greenAccent,
Colors.blueAccent,
Colors.amber,
Colors.purpleAccent,
Colors.deepPurpleAccent,
Colors.lightBlueAccent,
Colors.lightGreenAccent,
Colors.cyanAccent,];
void _tapClear(){
setState(() {
lines.clear();
nowPoints.clear();
});
}
@override
Widget build(BuildContext context) {
List<Widget> pallet = <Widget>[];
for (int i = 0; i < colors.length; i++) {
Color c = colors[i];
pallet.add(ColorPallet(color: c,changeColor: changeColor,isSelect: c==nowColor,));
}
return SizedBox(
width: MediaQuery.of(context).size.width * 0.9,
height: MediaQuery.of(context).size.height * 0.6,
child:new Scaffold(
primary: false,
body: new Container(
decoration: BoxDecoration(
color: Colors.white
),
child:new Flex(
direction: Axis.vertical,
children: <Widget>[
Container(
decoration:BoxDecoration(
color: Colors.black12
),
child: ListView(
scrollDirection: Axis.horizontal,
children: pallet
,
),
height: 60.0,
),
Expanded(
child: AspectRatio(
aspectRatio: 1.0,
child: GestureDetector(
child: CustomPaint(
painter: PaintCanvas(lines,nowPoints,nowColor),
),
onHorizontalDragUpdate: moveGestureDetector,
onVerticalDragUpdate: moveGestureDetector,
onHorizontalDragStart: newGestureDetector,
onVerticalDragStart: newGestureDetector,
),
),
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _tapClear,
backgroundColor: Colors.redAccent,
foregroundColor: Colors.white,
child: Icon(Icons.delete),
),
)
);
}
}
class PaintCanvas extends CustomPainter{
final List<LinePoints> lines;
final List<Offset> nowPoints;
final Color nowColor;
PaintCanvas(this.lines, this.nowPoints, this.nowColor);
@override
void paint(Canvas canvas, Size size) {
Paint p = new Paint()
..color = Colors.redAccent
..strokeCap = StrokeCap.round
..strokeWidth = 5.0;
canvas.save();
for (int i = 0; i < lines.length; i++) {
LinePoints l = lines[i];
for (int j = 1; j < l.points.length; j++){
Offset p1 = l.points[j - 1];
Offset p2 = l.points[j];
p.color = l.lineColor;
canvas.drawLine(p1, p2, p);
}
}
for (int i = 1; i < nowPoints.length; i++){
Offset p1 = nowPoints[i - 1];
Offset p2 = nowPoints[i];
p.color = nowColor;
canvas.drawLine(p1, p2, p);
}
canvas.restore();
}
@override
bool shouldRepaint(CustomPainter oldDelegate) {
return true;
}
}
class LinePoints{
final List<Offset> points;
final Color lineColor;
LinePoints(this.points, this.lineColor);
}
class ColorPallet extends StatelessWidget {
final Color color;
final Function changeColor;
const ColorPallet({Key key, this.color, this.changeColor, this.isSelect}) : super(key: key);
final bool isSelect;
void onPressed(){
changeColor(color);
}
@override
Widget build(BuildContext context) {
return new RawMaterialButton(
onPressed: onPressed,
constraints: BoxConstraints(minWidth: 60.0,minHeight: 50.0),
child: new Container(
margin: EdgeInsets.only(top: 5.0,bottom: 5.0),
width: 50.0,
height: 50.0,
decoration: BoxDecoration(
color: color,
borderRadius: BorderRadius.all(Radius.circular(25.0)),
border: Border.all(color: Colors.white,width: isSelect?3.0:0.0)
),
)) ;
}
}

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@ -0,0 +1,37 @@
import 'package:flutter/material.dart';
import 'package:flutter_go/components/widget_demo.dart';
import './demo.dart' as demoBoxs;
const Text = '''
### **简介**
> 操作图形的界面;
''';
const Text1 = '''
### **基本用法**
- canvas + paint + GestureDetector 实现一个 简易的画板;
''';
class Demo extends StatefulWidget {
static const String routeName = '/element/Media/Canvas/PainterSketch';
_DemoState createState() => _DemoState();
}
class _DemoState extends State<Demo> {
@override
Widget build(BuildContext context) {
return WidgetDemo(
title: 'Canvas',
codeUrl: 'elements/Media/Canvas/PainterSketch/demo.dart',
contentList: [
Text,
Text1,
demoBoxs.PainterSketchDome()
],
docUrl: 'https://docs.flutter.io/flutter/dart-ui/Paint-class.html',
);
}
}

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@ -1 +1,31 @@
// import 'package:flutter/material.dart';
import 'package:flutter_go/model/widget.dart';
import "package:flutter/material.dart";
import 'PainterSketch/index.dart' as PainterSketch;
import 'Canvas/index.dart' as Canvas;
import 'PainterPath/index.dart' as PainterPath;
import 'CircleProgressBarPainter/index.dart' as CircleProgressBarPainter;
List<WidgetPoint> widgetPoints = [
WidgetPoint(
name: 'PainterSketch',
routerName: PainterSketch.Demo.routeName,
buildRouter: (BuildContext context) => PainterSketch.Demo(),
),
WidgetPoint(
name: 'Canvas',
routerName: Canvas.Demo.routeName,
buildRouter: (BuildContext context) => Canvas.Demo(),
),
WidgetPoint(
name: 'PainterPath',
routerName: PainterPath.Demo.routeName,
buildRouter: (BuildContext context) => PainterPath.Demo(),
),
WidgetPoint(
name: 'CircleProgressBarPainter',
routerName: CircleProgressBarPainter.Demo.routeName,
buildRouter: (BuildContext context) => CircleProgressBarPainter.Demo(),
)
];

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@ -6,10 +6,12 @@
*/
import 'Image/index.dart' as Image;
import 'Icon/index.dart' as Icon;
import 'Canvas/index.dart' as Canvas;
List getWidgets() {
List result = [];
result.addAll(Image.widgetPoints);
result.addAll(Icon.widgetPoints);
result.addAll(Canvas.widgetPoints);
return result;
}