implemented load_local_json example

This commit is contained in:
Nishant Srivastava
2017-08-09 01:39:16 -07:00
parent eca94f4222
commit 146f2dfb1f
50 changed files with 1495 additions and 0 deletions

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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withInputStream { stream ->
localProperties.load(stream)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
apply plugin: 'com.android.application'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 25
buildToolsVersion '25.0.3'
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.yourcompany.loadlocaljson"
minSdkVersion 16
targetSdkVersion 25
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}
dependencies {
androidTestCompile 'com.android.support:support-annotations:25.4.0'
androidTestCompile 'com.android.support.test:runner:0.5'
androidTestCompile 'com.android.support.test:rules:0.5'
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.yourcompany.loadlocaljson">
<!-- The INTERNET permission is required for development. Specifically,
flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application android:name="io.flutter.app.FlutterApplication" android:label="load_local_json" android:icon="@mipmap/ic_launcher">
<activity android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
</application>
</manifest>

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package com.yourcompany.loadlocaljson;
import android.os.Bundle;
import io.flutter.app.FlutterActivity;
import io.flutter.plugins.GeneratedPluginRegistrant;
public class MainActivity extends FlutterActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
GeneratedPluginRegistrant.registerWith(this);
}
}

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