Files
flame/examples/lib/stories/widgets/sprite_animation_widget_example.dart
Erick a5338d0c20 feat: Adding paint attribute to SpriteWidget and SpriteAnimationWidget (#3298)
Adds a `Paint` attribute to the `SpriteWidget` and
`SpriteAnimationWidget` for an improved API.

---------

Co-authored-by: Lukas Klingsbo <me@lukas.fyi>
2024-09-12 12:19:54 +00:00

34 lines
989 B
Dart

import 'package:dashbook/dashbook.dart';
import 'package:examples/stories/widgets/paints.dart';
import 'package:flame/extensions.dart';
import 'package:flame/widgets.dart';
import 'package:flutter/widgets.dart';
final anchorOptions = Anchor.values.map((e) => e.name).toList();
Widget spriteAnimationWidgetBuilder(DashbookContext ctx) {
return Container(
width: ctx.numberProperty('container width', 400),
height: ctx.numberProperty('container height', 200),
child: SpriteAnimationWidget.asset(
path: 'bomb_ptero.png',
data: SpriteAnimationData.sequenced(
amount: 4,
stepTime: 0.2,
textureSize: Vector2(48, 32),
),
playing: ctx.boolProperty('playing', true),
anchor: Anchor.valueOf(
ctx.listProperty('anchor', 'center', anchorOptions),
),
paint: paintList[paintChoices.indexOf(
ctx.listProperty(
'paint',
'none',
paintChoices,
),
)],
),
);
}