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			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:examples/stories/components/composability_example.dart';
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| import 'package:examples/stories/input/draggables_example.dart';
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| import 'package:flame/components.dart';
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| import 'package:flame/game.dart';
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| 
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| class GameInGameExample extends FlameGame with HasDraggables {
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|   static const String description = '''
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|     This example shows two games having another game as a parent.
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|     One game contains draggable components and the other is a rotating square
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|     with other square children.
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|     After 5 seconds, one of the components from the game with draggable squares
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|     changes its parent from its original game to the component that is rotating.
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|     After another 5 seconds it changes back to its original parent, and so on.
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|   ''';
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| 
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|   @override
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|   bool debugMode = true;
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|   late final ComposabilityExample composedGame;
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|   late final DraggablesExample draggablesGame;
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| 
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|   @override
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|   Future<void> onLoad() async {
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|     composedGame = ComposabilityExample();
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|     draggablesGame = DraggablesExample(zoom: 1.0);
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|     await add(composedGame);
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|     await add(draggablesGame);
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| 
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|     add(GameChangeTimer());
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|   }
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| }
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| 
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| class GameChangeTimer extends TimerComponent
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|     with HasGameRef<GameInGameExample> {
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|   GameChangeTimer() : super(period: 5, repeat: true);
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| 
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|   @override
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|   void onTick() {
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|     final child = gameRef.draggablesGame.square;
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|     final newParent = child.parent == gameRef.draggablesGame
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|         ? gameRef.composedGame.parentSquare
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|         : gameRef.draggablesGame;
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|     child.changeParent(newParent);
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|   }
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| }
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