mirror of
https://github.com/flame-engine/flame.git
synced 2025-10-30 00:17:20 +08:00
33 lines
944 B
Dart
33 lines
944 B
Dart
import 'package:flame/components.dart';
|
|
import 'package:flame/game.dart';
|
|
import 'package:flame/parallax.dart';
|
|
|
|
class ComponentParallaxExample extends FlameGame {
|
|
static const String description = '''
|
|
Shows how to do initiation and loading of assets from within an extended
|
|
`ParallaxComponent`,
|
|
''';
|
|
|
|
@override
|
|
Future<void> onLoad() async {
|
|
add(MyParallaxComponent());
|
|
}
|
|
}
|
|
|
|
class MyParallaxComponent extends ParallaxComponent<ComponentParallaxExample> {
|
|
@override
|
|
Future<void> onLoad() async {
|
|
parallax = await gameRef.loadParallax(
|
|
[
|
|
ParallaxImageData('parallax/bg.png'),
|
|
ParallaxImageData('parallax/mountain-far.png'),
|
|
ParallaxImageData('parallax/mountains.png'),
|
|
ParallaxImageData('parallax/trees.png'),
|
|
ParallaxImageData('parallax/foreground-trees.png'),
|
|
],
|
|
baseVelocity: Vector2(20, 0),
|
|
velocityMultiplierDelta: Vector2(1.8, 1.0),
|
|
);
|
|
}
|
|
}
|