Files
flame/examples/lib/stories/input/draggables_example.dart
Lukas Klingsbo 8384a51d65 docs: Simplify draggable example (#1754)
The draggable example was overly complicated so I simplified it.
2022-06-27 14:57:58 -03:00

57 lines
1.4 KiB
Dart

import 'package:examples/commons/ember.dart';
import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:flame/input.dart';
import 'package:flutter/material.dart' show Colors;
class DraggablesExample extends FlameGame with HasDraggables {
static const String description = '''
In this example we show you can use the `Draggable` mixin on
`PositionComponent`s. Drag around the Embers and see their position
changing.
''';
final double zoom;
late final DraggableEmber square;
DraggablesExample({required this.zoom});
@override
Future<void> onLoad() async {
camera.zoom = zoom;
add(square = DraggableEmber());
add(DraggableEmber()..y = 350);
}
}
// Note: this component does not consider the possibility of multiple
// simultaneous drags with different pointerIds.
class DraggableEmber extends Ember with Draggable {
@override
bool debugMode = true;
DraggableEmber({Vector2? position})
: super(
position: position ?? Vector2.all(100),
size: Vector2.all(100),
);
@override
void update(double dt) {
super.update(dt);
debugColor = isDragged && parent is DraggablesExample
? Colors.greenAccent
: Colors.purple;
}
@override
bool onDragUpdate(DragUpdateInfo info) {
if (parent is! DraggablesExample) {
return true;
}
position.add(info.delta.game);
return false;
}
}