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mirror of https://github.com/flame-engine/flame.git synced 2025-11-01 19:12:31 +08:00
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flame/examples/lib/stories
History
Elias Reis ec7d476375 adding example from sprite animation with variable step time (#1080)
Co-authored-by: Luan Nico <luanpotter27@gmail.com>
2021-11-07 00:18:16 +00:00
..
animations
Game as a Component (#906)
2021-09-15 00:17:49 +02:00
camera_and_viewport
Streamline PositionComponent constructors (#1072)
2021-11-05 14:28:28 +01:00
collision_detection
Simplified the usage of ShapeComponent (#1068)
2021-11-03 14:30:58 +01:00
components
Change priority is performed after each tick (#998)
2021-10-06 20:51:44 -04:00
effects
Simplified the usage of ShapeComponent (#1068)
2021-11-03 14:30:58 +01:00
input
Game as a Component (#906)
2021-09-15 00:17:49 +02:00
parallax
Make onLoad mandatory (#974)
2021-09-28 19:43:43 -03:00
rendering
Game as a Component (#906)
2021-09-15 00:17:49 +02:00
sprites
adding example from sprite animation with variable step time (#1080)
2021-11-07 00:18:16 +00:00
system
Fixing Flame pause and resume engine features (#1066)
2021-11-02 23:08:53 +00:00
tile_maps
Game as a Component (#906)
2021-09-15 00:17:49 +02:00
utils
Possibility to manually remove TimerComponent (#1065)
2021-11-02 20:01:47 +01:00
widgets
Fixing Flame pause and resume engine features (#1066)
2021-11-02 23:08:53 +00:00
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