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			98 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'dart:async';
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import 'package:flame/animation.dart' as animation;
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import 'package:flame/sprite.dart';
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import 'package:flame/flame.dart';
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import 'package:flame/position.dart';
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import 'package:flutter/material.dart';
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Sprite _sprite;
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void main() async {
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  WidgetsFlutterBinding.ensureInitialized();
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  _sprite = await Sprite.loadSprite('minotaur.png', width: 96, height: 96);
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  runApp(MyApp());
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}
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class MyApp extends StatelessWidget {
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  @override
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  Widget build(BuildContext context) {
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    return MaterialApp(
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      title: 'Animation as a Widget Demo',
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      theme: ThemeData(primarySwatch: Colors.blue),
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      home: MyHomePage(),
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    );
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  }
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}
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class MyHomePage extends StatefulWidget {
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  @override
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  _MyHomePageState createState() => _MyHomePageState();
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}
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class _MyHomePageState extends State<MyHomePage> {
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  Position _position = Position(256.0, 256.0);
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  @override
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  void initState() {
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    super.initState();
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    changePosition();
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  }
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  void changePosition() async {
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    await Future.delayed(const Duration(seconds: 1));
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    setState(() {
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      _position = Position(10 + _position.x, 10 + _position.y);
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    });
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  }
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  void _clickFab(GlobalKey<ScaffoldState> key) {
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    key.currentState.showSnackBar(
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      const SnackBar(
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        content: const Text('You clicked the FAB!'),
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      ),
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    );
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  }
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  @override
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  Widget build(BuildContext context) {
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    final key = GlobalKey<ScaffoldState>();
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    return Scaffold(
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      key: key,
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      appBar: AppBar(
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        title: const Text('Animation as a Widget Demo'),
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      ),
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      body: Center(
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        child: Column(
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          mainAxisAlignment: MainAxisAlignment.center,
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          children: <Widget>[
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            const Text('Hi there! This is a regular Flutter app,'),
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            const Text('with a complex widget tree and also'),
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            const Text('some pretty sprite sheet animations :)'),
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            Flame.util.animationAsWidget(
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              _position,
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              animation.Animation.sequenced(
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                'minotaur.png',
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                19,
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                textureWidth: 96.0,
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                textureHeight: 96,
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              ),
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            ),
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            const Text('Neat, hum?'),
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            const Text(
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                'By the way, you can also use static sprites as widgets:'),
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            Flame.util.spriteAsWidget(const Size(100, 100), _sprite),
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            const SizedBox(height: 40),
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            const Text('Sprites from Elthen\'s amazing work on itch.io:'),
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            const Text('https://elthen.itch.io/2d-pixel-art-minotaur-sprites'),
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          ],
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        ),
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      ),
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      floatingActionButton: FloatingActionButton(
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        onPressed: () => _clickFab(key),
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        child: const Icon(Icons.add),
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      ),
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    );
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  }
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}
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