Files
flame/doc/examples/gestures/lib/main_tapables_hitbox.dart
2021-03-09 17:45:55 -05:00

61 lines
1.3 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:flame/geometry.dart';
void main() {
runApp(
Container(
padding: const EdgeInsets.all(50),
color: const Color(0xFFA9A9A9),
child: GameWidget(
game: MyGame(),
),
),
);
}
class TapablePolygon extends PositionComponent with Tapable, Hitbox {
TapablePolygon({Vector2? position}) {
size = Vector2.all(100);
// The hitbox is defined as percentages of the full size of the component
addShape(HitboxPolygon([
Vector2(-1.0, 0.0),
Vector2(-0.8, 0.6),
Vector2(0.0, 1.0),
Vector2(0.6, 0.9),
Vector2(1.0, 0.0),
Vector2(0.6, -0.8),
Vector2(0, -1.0),
Vector2(-0.8, -0.8),
]));
this.position = position ?? Vector2.all(150);
}
@override
bool onTapUp(TapUpDetails details) {
return true;
}
@override
bool onTapDown(TapDownDetails details) {
angle += 1.0;
size.add(Vector2.all(10));
return true;
}
@override
bool onTapCancel() {
return true;
}
}
class MyGame extends BaseGame with HasTapableComponents {
MyGame() {
debugMode = true;
add(TapablePolygon()..anchor = Anchor.center);
add(TapablePolygon()..y = 350);
}
}