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* Abstracting text API to enable custom renderers * Addressing comments * Lint * Update doc/text.md Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com> * Adding dartdoc about TextRenderer Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com>
74 lines
1.9 KiB
Dart
74 lines
1.9 KiB
Dart
import 'dart:ui';
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import 'package:flame/components.dart';
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import 'package:flame/game.dart';
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import 'package:flame/palette.dart';
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import 'package:flutter/material.dart';
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final _regularTextConfig = TextPaintConfig(color: BasicPalette.white.color);
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final _regular = TextPaint(config: _regularTextConfig);
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final _tiny = TextPaint(config: _regularTextConfig.withFontSize(12.0));
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final _white = Paint()
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..color = BasicPalette.white.color
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..style = PaintingStyle.stroke;
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class MyTextBox extends TextBoxComponent {
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MyTextBox(String text)
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: super(
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text,
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textRenderer: _tiny,
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boxConfig: TextBoxConfig(
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timePerChar: 0.05,
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growingBox: true,
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margins: const EdgeInsets.symmetric(horizontal: 10, vertical: 15),
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),
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);
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@override
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void drawBackground(Canvas c) {
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final rect = Rect.fromLTWH(0, 0, width, height);
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c.drawRect(rect, Paint()..color = const Color(0xFFFF00FF));
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final margin = boxConfig.margins;
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final innerRect = Rect.fromLTWH(
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margin.left,
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margin.top,
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width - margin.horizontal,
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height - margin.vertical,
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);
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c.drawRect(innerRect, _white);
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}
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}
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class TextGame extends BaseGame {
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@override
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Future<void> onLoad() async {
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add(
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TextComponent('Hello, Flame', textRenderer: _regular)
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..anchor = Anchor.topCenter
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..x = size.x / 2
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..y = 32.0,
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);
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add(
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TextComponent('center', textRenderer: _tiny)
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..anchor = Anchor.center
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..position.setFrom(size / 2),
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);
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add(
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TextComponent('bottomRight', textRenderer: _tiny)
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..anchor = Anchor.bottomRight
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..position.setFrom(size),
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);
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add(
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MyTextBox(
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'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam eget ligula eu lectus lobortis condimentum.',
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)
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..anchor = Anchor.bottomLeft
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..y = size.y,
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);
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}
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}
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