Files
2020-05-18 15:13:22 -03:00

44 lines
1.1 KiB
Dart

import 'dart:ui';
import 'package:flame/anchor.dart';
import 'package:flame/audio_pool.dart';
import 'package:flame/flame.dart';
import 'package:flame/game.dart';
import 'package:flame/palette.dart';
import 'package:flame/position.dart';
import 'package:flame/text_config.dart';
import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
void main() async {
final Size size = await Flame.util.initialDimensions();
final MyGame game = MyGame(size);
runApp(game.widget);
final TapGestureRecognizer taps = TapGestureRecognizer()
..onTapDown = (_) => game.tap();
Flame.util.addGestureRecognizer(taps);
}
TextConfig regular = TextConfig(color: BasicPalette.white.color);
AudioPool pool = AudioPool('laser.mp3');
class MyGame extends BaseGame {
MyGame(Size screenSize) {
size = screenSize;
}
@override
void render(Canvas canvas) {
canvas.drawRect(Rect.fromLTWH(0.0, 0.0, size.width, size.height),
BasicPalette.black.paint);
regular.render(canvas, 'hit me!', Position.fromSize(size).div(2),
anchor: Anchor.center);
super.render(canvas);
}
void tap() {
pool.start();
}
}