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	 5c47d7f6d7
			
		
	
	5c47d7f6d7
	
	
	
		
			
			* Added Component.childrenFactory * fix some of the lint warnings * more lint warnings * remove changelog entry * more analyzer warnings * one more warning * one more warning * remove more unused imports * fix more warnings * another warning * one more warning * a lot more warnings * some more warnings * fix warnings in flame_svg * fix warnings in flame_bloc * Remove OrderedSet override feature * Remove testRandom change * Remove unnecessary type checks * Re-remove deprecated argument in random_test Co-authored-by: Pasha Stetsenko <stpasha@google.com>
		
			
				
	
	
		
			32 lines
		
	
	
		
			805 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			805 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flame/game.dart';
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| 
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| import '../../commons/ember.dart';
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| 
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| class FlipSpriteExample extends FlameGame {
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|   static const String description = '''
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|     In this example we show how you can flip components horizontally and
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|     vertically.
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|   ''';
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| 
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|   @override
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|   Future<void> onLoad() async {
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|     await super.onLoad();
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| 
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|     final regular = Ember(position: Vector2(size.x / 2 - 100, 200));
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|     add(regular);
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| 
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|     final flipX = Ember(position: Vector2(size.x / 2 - 100, 400));
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|     flipX.flipHorizontally();
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|     add(flipX);
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| 
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|     final flipY = Ember(position: Vector2(size.x / 2 + 100, 200));
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|     flipY.flipVertically();
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|     add(flipY);
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| 
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|     final flipWithRotation = Ember(position: Vector2(size.x / 2 + 100, 400))
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|       ..angle = 2;
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|     flipWithRotation.flipVertically();
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|     add(flipWithRotation);
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|   }
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| }
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