mirror of
https://github.com/flame-engine/flame.git
synced 2025-10-29 07:56:53 +08:00
* Simplified the usage of ShapeComponent * Default constructor for _RandomCircle * Use default constructor * Forced Anchor.center on ShapeComponent * Fix examples using SquareComponent * Removed unnecesary import * Renamed edgeLength to size
42 lines
1017 B
Dart
42 lines
1017 B
Dart
import 'package:flame/components.dart';
|
|
import 'package:flame/effects.dart';
|
|
import 'package:flame/extensions.dart';
|
|
import 'package:flame/game.dart';
|
|
import 'package:flame/input.dart';
|
|
import 'package:flame/palette.dart';
|
|
import 'package:flutter/material.dart';
|
|
|
|
import '../../commons/square_component.dart';
|
|
|
|
class ScaleEffectGame extends FlameGame with TapDetector {
|
|
late SquareComponent square;
|
|
bool grow = true;
|
|
|
|
@override
|
|
Future<void> onLoad() async {
|
|
await super.onLoad();
|
|
square = SquareComponent()
|
|
..position.setValues(200, 200)
|
|
..anchor = Anchor.center;
|
|
square.paint = BasicPalette.white.paint()..style = PaintingStyle.stroke;
|
|
final childSquare = SquareComponent(position: Vector2.all(70), size: 20);
|
|
|
|
square.add(childSquare);
|
|
add(square);
|
|
}
|
|
|
|
@override
|
|
void onTap() {
|
|
final s = grow ? 3.0 : 1.0;
|
|
|
|
grow = !grow;
|
|
square.add(
|
|
ScaleEffect(
|
|
scale: Vector2.all(s),
|
|
speed: 2.0,
|
|
curve: Curves.linear,
|
|
),
|
|
);
|
|
}
|
|
}
|