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			36 lines
		
	
	
		
			1001 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1001 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'dart:ui';
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import 'package:flame/components.dart';
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import 'package:flame/game.dart';
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import 'package:flame/parallax.dart';
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class ComponentParallaxExample extends FlameGame {
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  static const String description = '''
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    Shows how to do initiation and loading of assets from within an extended
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    `ParallaxComponent`,
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  ''';
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  @override
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  Future<void> onLoad() async {
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    add(MyParallaxComponent());
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  }
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}
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class MyParallaxComponent extends ParallaxComponent<ComponentParallaxExample> {
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  @override
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  Future<void> onLoad() async {
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    parallax = await game.loadParallax(
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      [
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        ParallaxImageData('parallax/bg.png'),
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        ParallaxImageData('parallax/mountain-far.png'),
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        ParallaxImageData('parallax/mountains.png'),
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        ParallaxImageData('parallax/trees.png'),
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        ParallaxImageData('parallax/foreground-trees.png'),
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      ],
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      baseVelocity: Vector2(20, 0),
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      velocityMultiplierDelta: Vector2(1.8, 1.0),
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      filterQuality: FilterQuality.none,
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    );
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  }
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}
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