Files
flame/doc/examples/effects/simple/lib/main_rotate.dart
Renan ccee9a466b Move files to src and comply with the dart package layout convention (#621)
* 👌 Use `Offset` type directly in `JoystickAction.update` calculations (#631)

* Move files to src and comply with the dart package layout convention

* Fixing widgets example

Co-authored-by: Serge Matveenko <lig@countzero.co>
Co-authored-by: Erick Zanardo <erickzanardoo@gmail.com>
2021-01-20 09:05:43 -03:00

39 lines
666 B
Dart

import 'dart:math';
import 'package:flame/components.dart';
import 'package:flame/effects.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import 'package:flame/gestures.dart';
import './square.dart';
class MyGame extends BaseGame with TapDetector {
Square square;
MyGame() {
add(square = Square()
..anchor = Anchor.center
..x = 200
..y = 200);
}
@override
void onTap() {
square.addEffect(RotateEffect(
angle: 2 * pi,
isRelative: true,
duration: 5.0,
curve: Curves.bounceInOut,
));
}
}
void main() {
runApp(
GameWidget(
game: MyGame(),
),
);
}