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	ccee9a466b
	
	
	
		
			
			* 👌 Use `Offset` type directly in `JoystickAction.update` calculations (#631) * Move files to src and comply with the dart package layout convention * Fixing widgets example Co-authored-by: Serge Matveenko <lig@countzero.co> Co-authored-by: Erick Zanardo <erickzanardoo@gmail.com>
		
			
				
	
	
		
			73 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flame/effects.dart';
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| import 'package:flame/gestures.dart';
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| import 'package:flame/flame.dart';
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| import 'package:flame/game.dart';
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| import 'package:flutter/material.dart';
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| 
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| import 'dart:math';
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| 
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| import './square.dart';
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| 
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| void main() async {
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|   WidgetsFlutterBinding.ensureInitialized();
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|   await Flame.util.fullScreen();
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|   runApp(
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|     GameWidget(
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|       game: MyGame(),
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|     ),
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|   );
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| }
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| 
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| const green = Color(0xAA338833);
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| const red = Color(0xAA883333);
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| const orange = Color(0xAABB6633);
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| 
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| class MyGame extends BaseGame with TapDetector {
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|   Square greenSquare;
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|   Square redSquare;
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|   Square orangeSquare;
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| 
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|   MyGame()
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|       : greenSquare = Square(Paint()..color = green, Vector2.all(100)),
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|         redSquare = Square(Paint()..color = red, Vector2.all(200)),
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|         orangeSquare = Square(Paint()..color = orange, Vector2(200, 400)) {
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|     add(greenSquare);
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|     add(redSquare);
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|     add(orangeSquare);
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|   }
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| 
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|   @override
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|   void onTapUp(TapUpDetails details) {
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|     final dx = details.localPosition.dx;
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|     final dy = details.localPosition.dy;
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| 
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|     greenSquare.clearEffects();
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|     redSquare.clearEffects();
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|     orangeSquare.clearEffects();
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| 
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|     greenSquare.addEffect(MoveEffect(
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|       path: [Vector2(dx, dy)],
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|       speed: 250.0,
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|       curve: Curves.bounceInOut,
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|       isInfinite: true,
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|       isAlternating: true,
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|     ));
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| 
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|     redSquare.addEffect(ScaleEffect(
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|       size: Vector2(dx, dy),
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|       speed: 250.0,
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|       curve: Curves.easeInCubic,
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|       isInfinite: true,
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|       isAlternating: true,
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|     ));
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| 
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|     orangeSquare.addEffect(RotateEffect(
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|       angle: (dx + dy) % (2 * pi),
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|       speed: 1.0, // Radians per second
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|       curve: Curves.easeInOut,
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|       isInfinite: true,
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|       isAlternating: true,
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|     ));
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|   }
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| }
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