mirror of
https://github.com/flame-engine/flame.git
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* Animations, CameraAndViewport, CollisionDetection and Components unified * Added descriptions to effects * Rename input games * Unify input stories * Add info to parallax section * Added descriptions to the rendering examples * Add descriptions to the sprites directory * Fix utils and rendering section * Add descriptions to the widgets section * Delete directory that rebase brought back * Unify game names * Added some styleguide docs for examples * Fix analyze issues * All files should have _example as suffix * Made the FollowComponentExample a bit easier to understand * Change priority of ember
30 lines
920 B
Dart
30 lines
920 B
Dart
import 'package:dashbook/dashbook.dart';
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import 'package:flame/game.dart';
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import '../../commons/commons.dart';
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import 'animation_group_example.dart';
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import 'aseprite_example.dart';
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import 'basic_animation_example.dart';
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void addAnimationStories(Dashbook dashbook) {
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dashbook.storiesOf('Animations')
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..add(
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'Basic Animations',
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(_) => GameWidget(game: BasicAnimationsExample()),
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codeLink: baseLink('animations/basic_animation_example.dart'),
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info: BasicAnimationsExample.description,
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)
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..add(
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'Group animation',
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(_) => GameWidget(game: AnimationGroupExample()),
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codeLink: baseLink('animations/aseprite_example.dart'),
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info: AnimationGroupExample.description,
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)
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..add(
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'Aseprite',
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(_) => GameWidget(game: AsepriteExample()),
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codeLink: baseLink('animations/aseprite_example.dart'),
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info: AsepriteExample.description,
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);
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}
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