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			48 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'package:flutter/gestures.dart';
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import 'package:flutter/material.dart';
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import 'package:flame/flame.dart';
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import 'package:flame/game.dart';
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import 'package:flame/time.dart';
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import 'package:flame/text_config.dart';
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import 'package:flame/position.dart';
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void main() {
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  final game = MyGame();
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  runApp(game.widget);
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  Flame.util.addGestureRecognizer(TapGestureRecognizer()
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    ..onTapDown = (TapDownDetails evt) {
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      game.countdown.start();
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    });
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}
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class MyGame extends Game {
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  final TextConfig textConfig =
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      const TextConfig(color: const Color(0xFFFFFFFF));
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  Timer countdown;
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  Timer interval;
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  int elapsedSecs = 0;
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  MyGame() {
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    countdown = Timer(2);
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    interval = Timer(1, repeat: true, callback: () {
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      elapsedSecs += 1;
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    });
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    interval.start();
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  }
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  @override
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  void update(double dt) {
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    countdown.update(dt);
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    interval.update(dt);
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  }
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  @override
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  void render(Canvas canvas) {
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    textConfig.render(canvas, "Countdown: ${countdown.current.toString()}",
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        Position(10, 100));
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    textConfig.render(canvas, "Elapsed time: $elapsedSecs", Position(10, 150));
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  }
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}
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