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	* Adding a proposal for new tutorials * fixing and improving the text a little bit * formating and lints * copy button and few improvements * adding super.render on position component * fixing dashbook dependency * Apply suggestions from code review Co-authored-by: Luan Nico <luanpotter27@gmail.com> * pr suggestions * Apply suggestions from code review Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com> * suggestions * fixing wrong merge * reverting analysis options * Update tutorials/space_shooter/lib/steps/1_getting_started/1_flame_game/code.dart Co-authored-by: Luan Nico <luanpotter27@gmail.com> * Update tutorials/space_shooter/lib/steps/1_getting_started/1_flame_game/step.dart * Update tutorials/space_shooter/README.md * Update tutorials/space_shooter/lib/steps/1_getting_started/2_input_and_graphics/tutorial.dart * Update tutorials/space_shooter/lib/steps/1_getting_started/2_input_and_graphics/tutorial.dart * Update tutorials/space_shooter/lib/steps/1_getting_started/2_input_and_graphics/tutorial.dart * Update tutorials/space_shooter/lib/widgets/step_scaffold.dart Co-authored-by: Luan Nico <luanpotter27@gmail.com> * Update tutorials/space_shooter/lib/steps/1_getting_started/1_flame_game/step.dart * Fix formatting * Update to 0.1.5 dashbook * Fix wrong class name RunningFlameStep * Use magic flame_lint * Fix paint and rect in player class description Co-authored-by: Luan Nico <luanpotter27@gmail.com> Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com> Co-authored-by: Lukas Klingsbo (spydon) <me@lukas.fyi>
		
			
				
	
	
		
			69 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'package:flutter/material.dart';
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import 'package:flutter_markdown/flutter_markdown.dart';
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import 'package:markdown/markdown.dart' as md;
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import 'code_block.dart';
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class StepScaffold extends StatelessWidget {
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  final List<String> tutorial;
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  final Widget game;
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  const StepScaffold({
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    Key? key,
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    required this.tutorial,
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    required this.game,
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  }) : super(key: key);
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  @override
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  Widget build(BuildContext context) {
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    return DefaultTabController(
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      length: 2,
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      child: Scaffold(
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        appBar: AppBar(
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          bottom: const TabBar(
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            tabs: [
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              Tab(text: 'Tutorial'),
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              Tab(text: 'Running example'),
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            ],
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          ),
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        ),
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        body: TabBarView(
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          children: [
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            Padding(
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              padding: const EdgeInsets.all(22.0),
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              child: SingleChildScrollView(
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                child: Column(
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                  children: tutorial.map(
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                    (text) {
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                      if (text.startsWith('```')) {
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                        return CodeBlock(value: text);
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                      } else {
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                        return Align(
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                          alignment: Alignment.topLeft,
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                          child: MarkdownBody(
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                            data: text,
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                            selectable: true,
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                            extensionSet: md.ExtensionSet(
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                              md.ExtensionSet.gitHubFlavored.blockSyntaxes,
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                              [
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                                md.EmojiSyntax(),
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                                ...md
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                                    .ExtensionSet.gitHubFlavored.inlineSyntaxes,
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                              ],
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                            ),
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                          ),
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                        );
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                      }
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                    },
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                  ).toList(),
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                ),
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              ),
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            ),
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            game,
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          ],
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        ),
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      ),
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    );
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  }
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}
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