Files
flame/examples/lib/stories/input/hover_callbacks_example.dart
Luan Nico b79fee0ae2 chore: Update min Dart constraint to 3.8 (#3676)
Update min Dart constraint to 3.8, which will enable us to use the
fancier collection literals.

This requires bumping the min Flutter version as well:

<img width="1892" height="1122" alt="image"
src="https://github.com/user-attachments/assets/7c7b07fc-4d96-4987-824d-9a7133ecfb85"
/>
2025-08-10 12:42:31 -04:00

51 lines
1.3 KiB
Dart

import 'package:flame/components.dart';
import 'package:flame/events.dart';
import 'package:flame/extensions.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
class HoverCallbacksExample extends FlameGame {
static const String description = '''
This example shows how to use `HoverCallbacks`s.\n\n
Add more squares by clicking and hover them to change their color.
''';
HoverCallbacksExample() : super(world: HoverCallbacksWorld());
@override
Future<void> onLoad() async {
camera.viewfinder.anchor = Anchor.topLeft;
camera.viewfinder.zoom = 1.5;
}
}
class HoverCallbacksWorld extends World with TapCallbacks {
@override
Future<void> onLoad() async {
add(HoverSquare(Vector2(200, 500)));
add(HoverSquare(Vector2(700, 300)));
}
@override
void onTapDown(TapDownEvent event) {
add(HoverSquare(event.localPosition));
}
}
class HoverSquare extends PositionComponent with HoverCallbacks {
static final Paint _white = Paint()..color = const Color(0xFFFFFFFF);
static final Paint _grey = Paint()..color = const Color(0xFFA5A5A5);
HoverSquare(Vector2 position)
: super(
position: position,
size: Vector2.all(100),
anchor: Anchor.center,
);
@override
void render(Canvas canvas) {
canvas.drawRect(size.toRect(), isHovered ? _grey : _white);
}
}