mirror of
				https://github.com/flame-engine/flame.git
				synced 2025-11-01 01:18:38 +08:00 
			
		
		
		
	
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flame/components.dart';
 | |
| import 'package:flame/game.dart';
 | |
| import 'package:flame/input.dart';
 | |
| 
 | |
| class Square extends PositionComponent {
 | |
|   Square(Vector2 position, Vector2 size, {double angle = 0})
 | |
|       : super(
 | |
|           position: position,
 | |
|           size: size,
 | |
|           angle: angle,
 | |
|         );
 | |
| }
 | |
| 
 | |
| class ParentSquare extends Square with HasGameRef {
 | |
|   ParentSquare(Vector2 position, Vector2 size) : super(position, size);
 | |
| 
 | |
|   @override
 | |
|   void onMount() {
 | |
|     super.onMount();
 | |
|     createChildren();
 | |
|   }
 | |
| 
 | |
|   void createChildren() {
 | |
|     // All positions here are in relation to the parent's position
 | |
|     final children = [
 | |
|       Square(Vector2(100, 100), Vector2(50, 50), angle: 2),
 | |
|       Square(Vector2(160, 100), Vector2(50, 50), angle: 3),
 | |
|       Square(Vector2(170, 150), Vector2(50, 50), angle: 4),
 | |
|       Square(Vector2(70, 200), Vector2(50, 50), angle: 5),
 | |
|     ];
 | |
| 
 | |
|     children.forEach((c) => addChild(c, gameRef: gameRef));
 | |
|   }
 | |
| }
 | |
| 
 | |
| class Composability extends BaseGame with TapDetector {
 | |
|   late ParentSquare _parent;
 | |
| 
 | |
|   @override
 | |
|   bool debugMode = true;
 | |
| 
 | |
|   @override
 | |
|   Future<void> onLoad() async {
 | |
|     _parent = ParentSquare(Vector2.all(400), Vector2.all(250))
 | |
|       ..anchor = Anchor.center;
 | |
|     add(_parent);
 | |
|   }
 | |
| 
 | |
|   @override
 | |
|   void update(double dt) {
 | |
|     super.update(dt);
 | |
|     _parent.angle += dt / 2;
 | |
|   }
 | |
| 
 | |
|   @override
 | |
|   void onTap() {
 | |
|     super.onTap();
 | |
|     _parent.scale = Vector2.all(1.5);
 | |
|   }
 | |
| }
 | 
