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flame/lib/src/components/sprite_component.dart

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1.3 KiB
Dart

import 'dart:ui';
import 'package:flutter/foundation.dart';
import '../extensions/vector2.dart';
import '../sprite.dart';
import 'component.dart';
import 'position_component.dart';
export '../sprite.dart';
/// A [PositionComponent] that renders a single [Sprite] at the designated
/// position, scaled to have the designated size and rotated to the specified
/// angle.
///
/// This a commonly used subclass of [Component].
class SpriteComponent extends PositionComponent {
/// The [sprite] to be rendered by this component.
Sprite sprite;
/// Use this to override the colour used (to apply tint or opacity).
///
/// If not provided the default is full white (no tint).
Paint overridePaint;
/// Creates a component with an empty sprite which can be set later
SpriteComponent({
Vector2 position,
Vector2 size,
this.sprite,
this.overridePaint,
}) : super(position: position, size: size);
factory SpriteComponent.fromImage(
Vector2 size,
Image image, {
Vector2 position,
}) =>
SpriteComponent(size: size, sprite: Sprite(image), position: position);
@mustCallSuper
@override
void render(Canvas canvas) {
super.render(canvas);
sprite?.render(
canvas,
size: size,
overridePaint: overridePaint,
);
}
}