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			85 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'package:flame/game.dart';
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import 'package:flame/flame.dart';
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import 'package:flame/svg.dart';
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import 'package:flame/position.dart';
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import 'package:flame/components/component.dart' show SvgComponent;
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import 'package:flame/components/mixins/resizable.dart';
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import 'package:flame/text_config.dart';
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import 'package:flutter/material.dart';
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void main() async {
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  await Flame.util.initialDimensions();
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  final myGame = MyGame();
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  runApp(myGame.widget);
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  myGame.start();
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}
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class AndroidComponent extends SvgComponent with Resizable {
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  static const int SPEED = 150;
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  int xDirection = 1;
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  int yDirection = 1;
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  AndroidComponent() : super.fromSvg(100, 100, Svg('android.svg'));
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  @override
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  void update(double dt) {
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    if (size == null) {
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      return;
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    }
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    x += xDirection * SPEED * dt;
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    final rect = toRect();
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    if ((x <= 0 && xDirection == -1) ||
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        (rect.right >= size.width && xDirection == 1)) {
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      xDirection = xDirection * -1;
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    }
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    y += yDirection * SPEED * dt;
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    if ((y <= 0 && yDirection == -1) ||
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        (rect.bottom >= size.height && yDirection == 1)) {
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      yDirection = yDirection * -1;
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    }
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  }
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}
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class MyGame extends BaseGame {
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  final fpsTextConfig = const TextConfig(color: const Color(0xFFFFFFFF));
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  @override
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  bool debugMode() => true;
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  void start() {
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    final android = AndroidComponent();
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    android.x = 100;
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    android.y = 400;
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    final android2 = AndroidComponent();
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    android2.x = 100;
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    android2.y = 400;
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    android2.yDirection = -1;
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    final android3 = AndroidComponent();
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    android3.x = 100;
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    android3.y = 400;
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    android3.xDirection = -1;
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    add(android);
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    add(android2);
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    add(android3);
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  }
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  @override
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  void render(Canvas canvas) {
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    super.render(canvas);
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    if (debugMode()) {
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      fpsTextConfig.render(canvas, fps(120).toString(), Position(0, 50));
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    }
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  }
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}
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