Files
2021-03-24 19:04:33 -04:00

45 lines
933 B
Dart

import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/timer.dart';
import 'package:flame/gestures.dart';
class TimerGame extends Game with TapDetector {
final TextConfig textConfig = TextConfig(color: const Color(0xFFFFFFFF));
late Timer countdown;
late Timer interval;
int elapsedSecs = 0;
@override
Future<void> onLoad() async {
countdown = Timer(2);
interval = Timer(
1,
callback: () => elapsedSecs += 1,
repeat: true,
);
interval.start();
}
@override
void onTapDown(_) {
countdown.start();
}
@override
void update(double dt) {
countdown.update(dt);
interval.update(dt);
}
@override
void render(Canvas canvas) {
textConfig.render(
canvas,
'Countdown: ${countdown.current}',
Vector2(10, 100),
);
textConfig.render(canvas, 'Elapsed time: $elapsedSecs', Vector2(10, 150));
}
}