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	 91864d0b88
			
		
	
	91864d0b88
	
	
	
		
			
			* Making velocities and deltas have the game and global values * Re adding code metircs * Re adding code metircs * Update packages/flame/lib/src/gestures/events.dart Co-authored-by: Luan Nico <luanpotter27@gmail.com> * Renaming example variable * fixing example * Linting Co-authored-by: Luan Nico <luanpotter27@gmail.com>
		
			
				
	
	
		
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flutter/material.dart';
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| import 'package:flame/game.dart';
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| import 'package:flame/gestures.dart';
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| import 'package:flame/palette.dart';
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| import 'package:flame/extensions.dart';
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| 
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| class ScrollGame extends BaseGame with ScrollDetector {
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|   static const speed = 2000.0;
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|   final _size = Vector2.all(50);
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|   final _paint = BasicPalette.white.paint();
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| 
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|   Vector2 position = Vector2.all(100);
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|   Vector2? target;
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| 
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|   @override
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|   void onScroll(PointerScrollInfo event) {
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|     target = position + event.scrollDelta.game * 5;
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|   }
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| 
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|   @override
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|   void render(Canvas canvas) {
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|     super.render(canvas);
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|     canvas.drawRect(position.toPositionedRect(_size), _paint);
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|   }
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| 
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|   @override
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|   void update(double dt) {
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|     super.update(dt);
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|     final target = this.target;
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|     final ds = speed * dt;
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|     if (target != null) {
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|       if (position != target) {
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|         final diff = target - position;
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|         if (diff.length < ds) {
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|           position.setFrom(target);
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|         } else {
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|           diff.scaleTo(ds);
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|           position.setFrom(position + diff);
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|         }
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|       }
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|     }
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|   }
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| }
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