Files
Lukas Klingsbo 8f7c773f82 Fix parallax size (#800)
* Non-fullscreen ParallaxComponent

* Updated examples with no size needed

* Formatting

* Add docs for fullscreen parallax

* Fix formatting

* Remove need of nullable size

* Add basic parallax sizing test

* Fix formatting

* Remove unused imports

* Info text for the parallax examples
2021-05-20 16:58:49 +02:00

31 lines
748 B
Dart

import 'package:flame/components.dart';
import 'package:flame/parallax.dart';
import 'package:flame/game.dart';
class AdvancedParallaxGame extends BaseGame {
final _layersMeta = {
'parallax/bg.png': 1.0,
'parallax/mountain-far.png': 1.5,
'parallax/mountains.png': 2.3,
'parallax/trees.png': 3.8,
'parallax/foreground-trees.png': 6.6,
};
@override
Future<void> onLoad() async {
final layers = _layersMeta.entries.map(
(e) => loadParallaxLayer(
e.key,
velocityMultiplier: Vector2(e.value, 1.0),
),
);
final parallax = ParallaxComponent.fromParallax(
Parallax(
await Future.wait(layers),
baseVelocity: Vector2(20, 0),
),
);
add(parallax);
}
}