Files
flame/examples/lib/stories/input/draggables_example.dart
Lukas Klingsbo 8b132d7c0b Unify examples structure (#1118)
* Animations, CameraAndViewport, CollisionDetection and Components unified

* Added descriptions to effects

* Rename input games

* Unify input stories

* Add info to parallax section

* Added descriptions to the rendering examples

* Add descriptions to the sprites directory

* Fix utils and rendering section

* Add descriptions to the widgets section

* Delete directory that rebase brought back

* Unify game names

* Added some styleguide docs for examples

* Fix analyze issues

* All files should have _example as suffix

* Made the FollowComponentExample a bit easier to understand

* Change priority of ember
2021-11-19 14:28:04 +01:00

84 lines
2.0 KiB
Dart

import 'package:flame/components.dart';
import 'package:flame/extensions.dart';
import 'package:flame/game.dart';
import 'package:flame/input.dart';
import 'package:flutter/material.dart' show Colors;
import '../../commons/ember.dart';
class DraggablesExample extends FlameGame with HasDraggables {
static const String description = '''
In this example we show you can use the `Draggable` mixin on
`PositionComponent`s. Drag around the Embers and see their position
changing.
''';
final double zoom;
late final DraggableSquare square;
DraggablesExample({required this.zoom});
@override
Future<void> onLoad() async {
await super.onLoad();
camera.zoom = zoom;
add(square = DraggableSquare());
add(DraggableSquare()..y = 350);
}
}
// Note: this component does not consider the possibility of multiple
// simultaneous drags with different pointerIds.
class DraggableSquare extends Ember with Draggable {
@override
bool debugMode = true;
DraggableSquare({Vector2? position})
: super(
position: position ?? Vector2.all(100),
size: Vector2.all(100),
);
Vector2? dragDeltaPosition;
@override
void update(double dt) {
super.update(dt);
debugColor = isDragged && parent is DraggablesExample
? Colors.greenAccent
: Colors.purple;
}
@override
bool onDragStart(int pointerId, DragStartInfo info) {
dragDeltaPosition = info.eventPosition.game - position;
return false;
}
@override
bool onDragUpdate(int pointerId, DragUpdateInfo info) {
if (parent is! DraggablesExample) {
return true;
}
final dragDeltaPosition = this.dragDeltaPosition;
if (dragDeltaPosition == null) {
return false;
}
position.setFrom(info.eventPosition.game - dragDeltaPosition);
return false;
}
@override
bool onDragEnd(int pointerId, _) {
dragDeltaPosition = null;
return false;
}
@override
bool onDragCancel(int pointerId) {
dragDeltaPosition = null;
return false;
}
}