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	 8b132d7c0b
			
		
	
	8b132d7c0b
	
	
	
		
			
			* Animations, CameraAndViewport, CollisionDetection and Components unified * Added descriptions to effects * Rename input games * Unify input stories * Add info to parallax section * Added descriptions to the rendering examples * Add descriptions to the sprites directory * Fix utils and rendering section * Add descriptions to the widgets section * Delete directory that rebase brought back * Unify game names * Added some styleguide docs for examples * Fix analyze issues * All files should have _example as suffix * Made the FollowComponentExample a bit easier to understand * Change priority of ember
		
			
				
	
	
		
			25 lines
		
	
	
		
			818 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			818 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flame/components.dart';
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| import 'package:flame/game.dart';
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| 
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| class AsepriteExample extends FlameGame {
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|   static const String description = '''
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|     This example shows how to load animations from a asprite json file and a
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|     sprite sheet. There is no interaction on this example.
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|   ''';
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| 
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|   @override
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|   Future<void> onLoad() async {
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|     await super.onLoad();
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|     final image = await images.load('animations/chopper.png');
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|     final jsonData = await assets.readJson('images/animations/chopper.json');
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|     final animation = SpriteAnimation.fromAsepriteData(image, jsonData);
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|     final spriteSize = Vector2.all(200);
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|     final animationComponent = SpriteAnimationComponent(
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|       animation: animation,
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|       position: (size - spriteSize) / 2,
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|       size: spriteSize,
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|     );
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|     add(animationComponent);
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|   }
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| }
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