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* Adding a proposal for new tutorials * fixing and improving the text a little bit * formating and lints * copy button and few improvements * adding super.render on position component * fixing dashbook dependency * Apply suggestions from code review Co-authored-by: Luan Nico <luanpotter27@gmail.com> * pr suggestions * Apply suggestions from code review Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com> * suggestions * fixing wrong merge * reverting analysis options * Update tutorials/space_shooter/lib/steps/1_getting_started/1_flame_game/code.dart Co-authored-by: Luan Nico <luanpotter27@gmail.com> * Update tutorials/space_shooter/lib/steps/1_getting_started/1_flame_game/step.dart * Update tutorials/space_shooter/README.md * Update tutorials/space_shooter/lib/steps/1_getting_started/2_input_and_graphics/tutorial.dart * Update tutorials/space_shooter/lib/steps/1_getting_started/2_input_and_graphics/tutorial.dart * Update tutorials/space_shooter/lib/steps/1_getting_started/2_input_and_graphics/tutorial.dart * Update tutorials/space_shooter/lib/widgets/step_scaffold.dart Co-authored-by: Luan Nico <luanpotter27@gmail.com> * Update tutorials/space_shooter/lib/steps/1_getting_started/1_flame_game/step.dart * Fix formatting * Update to 0.1.5 dashbook * Fix wrong class name RunningFlameStep * Use magic flame_lint * Fix paint and rect in player class description Co-authored-by: Luan Nico <luanpotter27@gmail.com> Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com> Co-authored-by: Lukas Klingsbo (spydon) <me@lukas.fyi>
space_shooter
Space Shooter is a Flame Tutorial which covers several parts of the engine.
The reader will build a classic space shooter game.