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			58 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'package:flame/flame.dart';
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import 'package:flame/game.dart';
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import 'package:flame/extensions/vector2.dart';
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import 'package:flame/components/position_component.dart';
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import 'package:flutter/material.dart';
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void main() async {
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  WidgetsFlutterBinding.ensureInitialized();
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  final Vector2 size = await Flame.util.initialDimensions();
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  runApp(MyGame(size).widget);
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}
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class Ball extends PositionComponent {
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  final Vector2 gameSize;
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  final paint = Paint()..color = const Color(0xFFFFFFFF);
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  bool forward = true;
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  Ball(this.gameSize);
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  @override
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  void render(Canvas c) {
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    super.render(c);
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    c.drawOval(size.toRect(), paint);
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  }
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  @override
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  void update(double dt) {
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    super.update(dt);
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    x += (forward ? 1 : -1) * 100 * dt;
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    if (x <= 0 || x + width >= gameSize.x) {
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      if (forward) {
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        x = gameSize.x - width - 1;
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      } else {
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        x = 1;
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      }
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      forward = !forward;
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      Flame.audio.play('boin.mp3', volume: 1.0);
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    }
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  }
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}
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class MyGame extends BaseGame {
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  MyGame(Vector2 screenSize) {
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    size = screenSize;
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    Flame.audio.disableLog();
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    Flame.audio.load('boin.mp3');
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    Flame.audio.loop('music.mp3', volume: 0.4);
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    add(Ball(size)
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      ..y = (size.y / 2) - 50
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      ..size = Vector2.all(100));
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  }
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}
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