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flame/examples/lib/stories/rendering
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Lukas Klingsbo 7c2f400076 feat!: Add CameraComponent to FlameGame (#2740)
This PR adds the `CameraComponent` and a `World` by default to the
FlameGame.
2023-09-18 21:06:37 +02:00
..
flip_sprite_example.dart
refactor: Move to package imports (#1625)
2022-05-15 15:04:35 +00:00
isometric_tile_map_example.dart
chore: Remove 1.8.0 deprecations (#2538)
2023-05-22 19:01:55 +02:00
layers_example.dart
refactor: Remove Loadable, optional onLoads (#1333)
2022-01-24 23:23:12 +01:00
nine_tile_box_custom_grid_example.dart
feat: Customise grid of NineTileBox (#2495)
2023-04-19 08:04:09 +00:00
nine_tile_box_example.dart
refactor: Remove Loadable, optional onLoads (#1333)
2022-01-24 23:23:12 +01:00
particles_example.dart
refactor: Add new lint rules (#2477)
2023-04-13 19:42:00 +00:00
particles_interactive_example.dart
feat!: Add CameraComponent to FlameGame (#2740)
2023-09-18 21:06:37 +02:00
rendering.dart
feat: Structured text and text styles (#1830)
2022-08-10 08:13:27 +00:00
rich_text_example.dart
feat: Add TextElementComponent (#2694)
2023-09-02 19:36:58 +00:00
text_example.dart
refactor!: Kill TextRenderer, Long Live TextRenderer (#2683)
2023-08-27 21:47:01 +02:00
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