mirror of
				https://github.com/flame-engine/flame.git
				synced 2025-11-04 13:08:09 +08:00 
			
		
		
		
	
		
			
				
	
	
		
			30 lines
		
	
	
		
			1007 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			1007 B
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'package:flame/components.dart';
 | 
						|
import 'package:flame/game.dart';
 | 
						|
 | 
						|
class Base64SpriteExample extends FlameGame {
 | 
						|
  static const String description = '''
 | 
						|
    In this example we load a sprite from the a base64 string and put it into a
 | 
						|
    `SpriteComponent`.
 | 
						|
  ''';
 | 
						|
 | 
						|
  @override
 | 
						|
  Future<void> onLoad() async {
 | 
						|
    const exampleUrl =
 | 
						|
        'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/'
 | 
						|
        '9hAAAAxElEQVQ4jYWTMQ7DIAxFIeoNuAGK1K1ISL0DMwOHzNC5p6iUPeoNOEM7GZ'
 | 
						|
        'nPJ/EUbP7Lx7KtIfH91B/L++gs5m5M9NreTN/dEZiVghatwbXvY68UlksyPjprRa'
 | 
						|
        'xFGAJZg+uAuSSzzC7rEDirDYAz2wg0RjWRFa/EUwdnQnQ37QFe1Odjrw04AKTTaB'
 | 
						|
        'XPAlx8dDaXdNk4rMsc0B7ge/UcYLTZxoFizxCQ/L0DMAhaX4Mzj/uzW6phu3AvtH'
 | 
						|
        'UUU4BAWJ6t8x9N/HHcruXjwQAAAABJRU5ErkJggg==';
 | 
						|
    final image = await images.fromBase64('shield.png', exampleUrl);
 | 
						|
    add(
 | 
						|
      SpriteComponent.fromImage(
 | 
						|
        image,
 | 
						|
        position: size / 2,
 | 
						|
        size: Vector2.all(100),
 | 
						|
        anchor: Anchor.center,
 | 
						|
      ),
 | 
						|
    );
 | 
						|
  }
 | 
						|
}
 |