Files
flame/packages/flame_forge2d/example/lib/draggable_sample.dart
2021-11-18 08:48:31 +01:00

50 lines
1.3 KiB
Dart

import 'package:flame/components.dart';
import 'package:flame/extensions.dart';
import 'package:flame/input.dart';
import 'package:flame_forge2d/flame_forge2d.dart';
import 'package:flame_forge2d/forge2d_game.dart';
import 'package:flutter/material.dart' hide Draggable;
import 'package:forge2d/forge2d.dart';
import 'balls.dart';
import 'boundaries.dart';
class DraggableSample extends Forge2DGame with HasDraggables {
DraggableSample() : super(gravity: Vector2.all(0.0));
@override
Future<void> onLoad() async {
await super.onLoad();
final boundaries = createBoundaries(this);
boundaries.forEach(add);
final center = screenToWorld(camera.viewport.effectiveSize / 2);
add(DraggableBall(center));
}
}
class DraggableBall extends Ball with Draggable {
DraggableBall(Vector2 position) : super(position, radius: 5) {
originalPaint = Paint()..color = Colors.amber;
paint = originalPaint;
}
@override
bool onDragStart(int pointerId, DragStartInfo details) {
paint = randomPaint();
return true;
}
@override
bool onDragUpdate(int pointerId, DragUpdateInfo details) {
final worldDelta = Vector2(1, -1)..multiply(details.delta.game);
body.applyLinearImpulse(worldDelta * 1000);
return true;
}
@override
bool onDragEnd(int pointerId, DragEndInfo details) {
paint = originalPaint;
return true;
}
}