Files
flame/examples/lib/stories/effects/rotate_effect.dart
2021-03-12 09:24:50 -05:00

35 lines
733 B
Dart

import 'dart:math';
import 'package:flame/components.dart';
import 'package:flame/effects.dart';
import 'package:flame/extensions.dart';
import 'package:flame/game.dart';
import 'package:flame/gestures.dart';
import 'package:flutter/material.dart';
import '../../commons/square_component.dart';
class RotateEffectGame extends BaseGame with TapDetector {
SquareComponent square;
RotateEffectGame() {
add(
square = SquareComponent()
..position = Vector2.all(200)
..anchor = Anchor.center,
);
}
@override
void onTap() {
square.addEffect(
RotateEffect(
angle: 2 * pi,
isRelative: true,
duration: 5.0,
curve: Curves.bounceInOut,
),
);
}
}