Files
2021-03-12 09:24:50 -05:00

38 lines
984 B
Dart

import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/gestures.dart';
import 'package:flame/palette.dart';
import 'package:flame/extensions.dart';
// TODO(luan) doesnt seem to be working, figure it out
class ScrollGame extends BaseGame with ScrollDetector {
static const speed = 2000.0;
final _size = Vector2.all(50);
final _paint = BasicPalette.white.paint;
Vector2 position = Vector2.all(100);
Vector2 target;
@override
void onScroll(PointerScrollEvent event) {
print(event.scrollDelta);
target = position - event.scrollDelta.toVector2() * 10;
}
@override
void render(Canvas canvas) {
super.render(canvas);
canvas.drawRect(position.toPositionedRect(_size), _paint);
}
@override
void update(double dt) {
super.update(dt);
if (target != null) {
final dir = (target - position).normalized();
position += dir * (speed * dt);
}
}
}