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	 2a41d0d683
			
		
	
	2a41d0d683
	
	
	
		
			
			This upgrades all packages to Flutter 3.0.0 and fixes all analyze issues that came from that.
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'dart:math';
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| 
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| import 'package:flame/components.dart';
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| import 'package:flame/effects.dart';
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| import 'package:flame/game.dart';
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| import 'package:flame/input.dart';
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| import 'package:flutter/material.dart';
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| 
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| class RemoveEffectExample extends FlameGame with HasTappables {
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|   static const description = '''
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|     Click on any circle to apply a RemoveEffect, which will make the circle
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|     disappear after a 0.5 second delay.
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|   ''';
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| 
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|   @override
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|   void onMount() {
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|     super.onMount();
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|     camera.viewport = FixedResolutionViewport(Vector2(400, 600));
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|     final rng = Random();
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|     for (var i = 0; i < 20; i++) {
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|       add(_RandomCircle.random(rng));
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|     }
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|   }
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| }
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| 
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| class _RandomCircle extends CircleComponent with Tappable {
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|   _RandomCircle(double radius, {super.position, super.paint})
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|       : super(radius: radius);
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| 
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|   factory _RandomCircle.random(Random rng) {
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|     final radius = rng.nextDouble() * 30 + 10;
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|     final position = Vector2(
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|       rng.nextDouble() * 320 + 40,
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|       rng.nextDouble() * 520 + 40,
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|     );
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|     final paint = Paint()
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|       ..color = Colors.primaries[rng.nextInt(Colors.primaries.length)];
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|     return _RandomCircle(radius, position: position, paint: paint);
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|   }
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| 
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|   @override
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|   bool onTapDown(TapDownInfo info) {
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|     add(RemoveEffect(delay: 0.5));
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|     return false;
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|   }
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| }
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