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			74 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'dart:ui';
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import 'package:flame/gestures.dart';
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import 'package:flame/game.dart';
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import 'package:flame/components/flare_component.dart';
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import 'package:flame/text_config.dart';
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import 'package:flame/position.dart';
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import 'package:flame/palette.dart';
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import 'package:flutter/material.dart';
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void main() {
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  WidgetsFlutterBinding.ensureInitialized();
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  final game = MyGame();
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  runApp(game.widget);
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}
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class MyGame extends BaseGame with TapDetector, DoubleTapDetector {
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  final TextConfig fpsTextConfig = TextConfig(color: BasicPalette.white.color);
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  final paint = Paint()..color = const Color(0xFFE5E5E5E5);
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  final List<String> _animations = ['Stand', 'Wave', 'Jump', 'Dance'];
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  int _currentAnimation = 0;
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  FlareComponent flareComponent;
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  bool loaded = false;
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  MyGame() {
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    _start();
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  }
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  @override
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  bool debugMode() => true;
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  @override
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  void onTap() {
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    cycleAnimation();
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  }
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  @override
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  void onDoubleTap() {
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    flareComponent.width += 10;
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    flareComponent.height += 10;
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    flareComponent.x -= 10;
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    flareComponent.y -= 10;
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  }
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  void cycleAnimation() {
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    if (_currentAnimation == 3) {
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      _currentAnimation = 0;
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    } else {
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      _currentAnimation++;
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    }
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    flareComponent.updateAnimation(_animations[_currentAnimation]);
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  }
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  void _start() async {
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    flareComponent = FlareComponent('assets/Bob_Minion.flr', 'Stand', 306, 228);
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    flareComponent.x = 50;
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    flareComponent.y = 240;
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    add(flareComponent);
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  }
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  @override
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  void render(Canvas canvas) {
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    super.render(canvas);
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    if (debugMode()) {
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      fpsTextConfig.render(canvas, fps(120).toString(), Position(0, 10));
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    }
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  }
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}
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