mirror of
https://github.com/flame-engine/flame.git
synced 2025-11-02 20:13:50 +08:00
95 lines
1.7 KiB
Dart
95 lines
1.7 KiB
Dart
import 'package:flutter/material.dart';
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import 'package:flame/game.dart';
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import 'package:flame/gestures.dart';
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import 'package:flame/palette.dart';
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void main() {
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final game = MyGame();
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runApp(game.widget);
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}
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/// Includes an example mixing two advanced detectors
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class MyGame extends Game with MultiTouchTapDetector, MultiTouchDragDetector {
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final _whitePaint = BasicPalette.white.paint;
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Paint _paint;
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final Map<int, Rect> _taps = {};
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Offset _start;
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Offset _end;
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Rect _panRect;
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MyGame() {
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_paint = _whitePaint;
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}
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@override
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void onTapDown(int pointerId, TapDownDetails details) {
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_taps[pointerId] = Rect.fromLTWH(
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details.globalPosition.dx,
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details.globalPosition.dy,
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50,
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50,
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);
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}
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@override
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void onTapUp(int pointerId, _) {
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_taps.remove(pointerId);
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}
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@override
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void onTapCancel(int pointerId) {
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_taps.remove(pointerId);
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}
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@override
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void onReceiveDrag(DragEvent event) {
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onPanStart(event.initialPosition);
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event
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..onUpdate = onPanUpdate
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..onEnd = onPanEnd
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..onCancel = onPanCancel;
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}
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void onPanCancel() {
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_end = null;
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_start = null;
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_panRect = null;
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}
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void onPanStart(Offset position) {
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_end = null;
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_start = position;
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}
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void onPanUpdate(details) {
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_end = details.localPosition;
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}
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void onPanEnd(details) {
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_panRect = Rect.fromLTRB(
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_start.dx,
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_start.dy,
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_end.dx,
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_end.dy,
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);
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}
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@override
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void update(double dt) {}
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@override
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void render(Canvas canvas) {
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_taps.values.forEach((rect) {
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canvas.drawRect(rect, _paint);
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});
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if (_panRect != null) {
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canvas.drawRect(_panRect, _paint);
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}
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}
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}
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