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39 lines
1017 B
Dart
39 lines
1017 B
Dart
import 'package:flutter/gestures.dart';
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import 'package:flutter/material.dart';
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import 'package:flame/game.dart';
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import 'package:flame/gestures.dart';
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import 'package:flame/palette.dart';
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import 'package:flame/extensions.dart';
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// TODO(luan) doesnt seem to be working, figure it out
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class ScrollGame extends BaseGame with ScrollDetector {
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static const speed = 2000.0;
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final _size = Vector2.all(50);
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final _paint = BasicPalette.white.paint;
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Vector2 position = Vector2.all(100);
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Vector2? target;
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@override
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void onScroll(PointerScrollEvent event) {
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print(event.scrollDelta);
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target = position - event.scrollDelta.toVector2() * 10;
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}
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@override
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void render(Canvas canvas) {
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super.render(canvas);
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canvas.drawRect(position.toPositionedRect(_size), _paint);
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}
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@override
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void update(double dt) {
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super.update(dt);
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final target = this.target;
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if (target != null) {
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final dir = (target - position).normalized();
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position += dir * (speed * dt);
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}
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}
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}
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