Files
flame/doc/examples/gestures/lib/main_dragables.dart
2020-12-09 10:22:36 +00:00

62 lines
1.5 KiB
Dart

import 'package:flame/anchor.dart';
import 'package:flame/extensions/offset.dart';
import 'package:flame/extensions/vector2.dart';
import 'package:flame/gestures.dart';
import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/components/position_component.dart';
import 'package:flame/components/mixins/dragable.dart';
void main() {
final game = MyGame();
final widget = Container(
padding: const EdgeInsets.all(0),
color: const Color(0xFFA9A9A9),
child: game.widget,
);
runApp(widget);
}
class DragableSquare extends PositionComponent with Dragable {
@override
bool debugMode = true;
bool _isDragging = false;
DragableSquare({Vector2 position}) {
size = Vector2.all(100);
this.position = position ?? Vector2.all(100);
}
@override
void update(double dt) {
super.update(dt);
debugColor = _isDragging ? Colors.greenAccent : Colors.purple;
}
Vector2 dragDeltaPosition;
@override
bool onReceiveDrag(DragEvent event) {
event.onUpdate = (DragUpdateDetails details) {
if (!_isDragging) {
_isDragging = true;
dragDeltaPosition =
event.initialPosition.toVector2() - position.clone();
}
position = details.localPosition.toVector2() - dragDeltaPosition;
};
event.onEnd = (DragEndDetails details) {
_isDragging = false;
};
return true;
}
}
class MyGame extends BaseGame with HasDragableComponents {
MyGame() {
add(DragableSquare()..anchor = Anchor.topLeft);
add(DragableSquare()..y = 350);
}
}