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	 64a40ff641
			
		
	
	64a40ff641
	
	
	
		
			
			* Refactor joystick * Fix directional tests * Joystick example * Any PositionComponent can be used as knob and background * Add MarginButtonComponent * Fix JoystickExample * Update joystick docs * Fix joystick direction tests * Fix effect tests * Fix analyze issue * Update docs * Update docs * Move joystick to input export * Update packages/flame/lib/src/geometry/shape.dart Co-authored-by: Luan Nico <luanpotter27@gmail.com> * Add test and description for screenAngle * Update examples/lib/stories/controls/joystick_player.dart Co-authored-by: Erick <erickzanardoo@gmail.com> * Update doc/input.md Co-authored-by: Erick <erickzanardoo@gmail.com> * controls -> input in examples to align with export file * controls -> input * Add simple joystick example * Fix imports * velocity -> relativeDelta Co-authored-by: Luan Nico <luanpotter27@gmail.com> Co-authored-by: Erick <erickzanardoo@gmail.com>
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flame/extensions.dart';
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| import 'package:flame/game.dart';
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| import 'package:flame/input.dart';
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| import 'package:flame/palette.dart';
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| import 'package:flutter/material.dart';
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| 
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| class MouseMovementGame extends BaseGame with MouseMovementDetector {
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|   static const speed = 200;
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|   static final Paint _blue = BasicPalette.blue.paint();
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|   static final Paint _white = BasicPalette.white.paint();
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|   static final Vector2 objSize = Vector2.all(50);
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| 
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|   Vector2 position = Vector2(0, 0);
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|   Vector2? target;
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| 
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|   bool onTarget = false;
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| 
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|   @override
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|   void onMouseMove(PointerHoverInfo info) {
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|     target = info.eventPosition.game;
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|   }
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| 
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|   Rect _toRect() => position.toPositionedRect(objSize);
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| 
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|   @override
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|   void render(Canvas canvas) {
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|     super.render(canvas);
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|     canvas.drawRect(
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|       _toRect(),
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|       onTarget ? _blue : _white,
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|     );
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|   }
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| 
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|   @override
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|   void update(double dt) {
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|     final target = this.target;
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|     super.update(dt);
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|     if (target != null) {
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|       onTarget = _toRect().contains(target.toOffset());
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| 
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|       if (!onTarget) {
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|         final dir = (target - position).normalized();
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|         position += dir * (speed * dt);
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|       }
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|     }
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|   }
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| }
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