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	 54fbd260bc
			
		
	
	54fbd260bc
	
	
	
		
			
			* Draft of PositionComponent.scale * Use matrix transformations * Update tests to take matrix transform into consideration * Add tests for collision detection with scale * Rename ScaleEffect to SizeEffect * Use transform matrix to prepare canvas * Fix scaledSizeCache * Add changelog entries and docs * Dartdoc on public access methods * Update packages/flame/CHANGELOG.md Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net> * Move cache classes to own directory Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
		
			
				
	
	
		
			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:dashbook/dashbook.dart';
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| import 'package:flame/game.dart';
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| 
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| import '../../commons/commons.dart';
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| import 'color_effect.dart';
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| import 'combined_effect.dart';
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| import 'infinite_effect.dart';
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| import 'move_effect.dart';
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| import 'opacity_effect.dart';
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| import 'rotate_effect.dart';
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| import 'scale_effect.dart';
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| import 'sequence_effect.dart';
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| import 'size_effect.dart';
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| 
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| void addEffectsStories(Dashbook dashbook) {
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|   dashbook.storiesOf('Effects')
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|     ..add(
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|       'Size Effect',
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|       (_) => GameWidget(game: SizeEffectGame()),
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|       codeLink: baseLink('effects/size_effect.dart'),
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|     )
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|     ..add(
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|       'Scale Effect',
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|       (_) => GameWidget(game: ScaleEffectGame()),
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|       codeLink: baseLink('effects/scale_effect.dart'),
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|     )
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|     ..add(
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|       'Move Effect',
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|       (_) => GameWidget(game: MoveEffectGame()),
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|       codeLink: baseLink('effects/move_effect.dart'),
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|     )
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|     ..add(
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|       'Rotate Effect',
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|       (_) => GameWidget(game: RotateEffectGame()),
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|       codeLink: baseLink('effects/rotate_effect.dart'),
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|     )
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|     ..add(
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|       'Sequence Effect',
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|       (_) => GameWidget(game: SequenceEffectGame()),
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|       codeLink: baseLink('effects/sequence_effect.dart'),
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|     )
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|     ..add(
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|       'Combined Effect',
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|       (_) => GameWidget(game: CombinedEffectGame()),
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|       codeLink: baseLink('effects/combined_effect.dart'),
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|     )
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|     ..add(
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|       'Infinite Effect',
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|       (_) => GameWidget(game: InfiniteEffectGame()),
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|       codeLink: baseLink('effects/infinite_effect.dart'),
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|     )
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|     ..add(
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|       'Opacity Effect',
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|       (_) => GameWidget(game: OpacityEffectGame()),
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|       codeLink: baseLink('effects/opacity_effect.dart'),
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|     )
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|     ..add(
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|       'Color Effect',
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|       (_) => GameWidget(game: ColorEffectGame()),
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|       codeLink: baseLink('effects/color_effect.dart'),
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|     );
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| }
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